Wang yejun

kuimig

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Technical Director
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Recent Forum Posts

Labs Maps Baker -> Normal Transfer Problems 2021年8月30日13:24

Ambrosiussen
Hi,

Yes that issue should not exist with a daily build of Labs. If it does, please submit a ticket with support and I will take a look
After reading your 2019 public class, the overlap problem has finally been solved. I have forgotten to remap the uv before.

Cooking PolyReduce Tools losing Source material in Unity 2021年8月30日12:49

anthonyt2
Hi, I believe importing Unity materials into Houdini is unsupported at this time (You can import materials from Houdini into Unity however). After using the polyreduce node, you should still have the unity_material attribute though, so it should show up in Unity if you use it as an output though.
Thanks anthonyt2
I found the problem. There is no problem with the default material, but some models are material instance and the material is lost
Thank you
yvjunewang

Labs Maps Baker -> Normal Transfer Problems 2021年8月30日12:42

安布罗修森
Hi,

Yes that issue should not exist with a daily build of Labs. If it does, please submit a ticket with support and I will take a look
Hello Ambrosiussen
Is there any good solution for UV overlap or UV shared material baker? The same problem will arise. I have to say that UV sharing in games often occurs
Thany you
yvjunewang