LBS VFX
lbs_vfx
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Mangalagiri,
India
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Houdini Engine
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Recent Forum Posts
MotionBlur not working with direct abc reference 2025年8月23日2:46
Steps to reproduce
1. load abc camera with reference LOP.
2. motionblur isn't working
it works when we import the camera into geo and sceneimport
1. load abc camera with reference LOP.
2. motionblur isn't working
it works when we import the camera into geo and sceneimport
Path mapping in Solaris, not working as expected 2025年6月18日15:44
robp_sidefx
For the visibility of the community, this can be solved at the USD-level via a custom Asset Resolver (we have a proof-of-concept that can be shared), and there's an open RFE for a LOP-level workflow.
How to access the POC of custom asset resolver? Please share resources links
Simple MPM Configure at 20 Frames-per-MINUTE 2025年1月22日8:27
We have the same issue: when particles are crossing morethan than 100 million, it takes huge time to simulate.
upto to 95 million—each frame takes 4 minutes for sim
Morethan than 100M—each frame taking 42 minutes suddenly
upto to 95 million—each frame takes 4 minutes for sim
Morethan than 100M—each frame taking 42 minutes suddenly