Luca Pataracchia
lucap1
About Me
Senior Production Consultant
専門知識
Technical Director
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Canada
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Houdini Engine
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Not Specified
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SideFX Staff
Since 6月 2018
チュートリアル
Recent Forum Posts
How to split USD file for instance 2026年3月17日14:52
the instance lop allows you to use a path attributes to choose the path in the scene graph tree of you want to instance.
From the docs:
"Path Attribute
Use the value of a string attribute to select the prototype by path."
From the docs:
"Path Attribute
Use the value of a string attribute to select the prototype by path."
Average out a RaySOP position and normal (smooth it) - 2025年12月23日14:30
You could scatter points on a circle and ray those points onto your ocean evaluate. Then you could use an attribute promote to get the averaged normal. This is convenient because you can scale the circle up or down depending on how smooth you want it. Additionally you can smooth out you normal over time using chops
FLIP Simulation Losing Volume Over Time Particles Disappea 2025年11月22日19:40
You might try increasing your max substeps on your flip solver. Having fast collision objects in a flip sim will sometimes result in volume loss. More substeps can help with this. In your case it could be because the water is moving quickly when it hits the collision object.