
Lucas Rodrigo
lucas_rodrigo
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Teresina,
Brazil
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Houdini Engine
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Digital Assets | Hair & Fur
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プロシージャルワークフロー | キャラクタ & アニメーション | Animation | Cloth | Solaris | Karma | Lighting | VEX | Python
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Recent Forum Posts
Houdini custom procedural not rendering. 2025年10月14日14:30
robp_sidefxahhh got it, awesome, thanks Rob! have a good one
> Hmmm I see, so what should I do for it to work? or some nodes will not work?
Ultimately you need to break down the HDAs you use, and check them for Wrangles that make ch() calls.
In your particular example, it's enough to:
- allow editing of the "pointdeform1" node
- go inside and find the "capture" node
- edit the script around line 179 as follows:float radius = 0.01; // ch("radius");
int maxpt = 100; // chi("maxpt");
int minpt = 1; // chi("minpt");

Houdini custom procedural not rendering. 2025年10月13日8:40
robp_sidefxHmmm I see, so what should I do for it to work? or some nodes will not work?
Thanks for sharing all that data. Ultimately I believe the issue is that there arech()
VEX calls being made, but at render-time the SOP nodes don't exist, so those calls all fail.
You can reproduce this issue locally by saving your graph to disk, renaming the network that contains it (e.g.,/obj/geo1
->/obj/RENAMED_GEO1
) and then try the Preview Procedurals LOP.
Houdini custom procedural not rendering. 2025年10月10日9:59
Hey everybody moving this question to the forum, I'm trying to create a custom procedural but for some reason the procedural doesn't render (it shows in the viewport with preview procedural)
I re-did the file in houdini 21.0.440
Running on Windows 10 - 19045.3803
Ryzen 9 9950x
RTX 5090 - 581.29 Studio driver




I re-did the file in houdini 21.0.440
Running on Windows 10 - 19045.3803
Ryzen 9 9950x
RTX 5090 - 581.29 Studio driver
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