Mike Lyndon


About Me

VFX Artist


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Houdini Engine


Not Specified


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Game Tools | Fire Presets
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Impostor テクスチャ生成
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Game Tools | Preview Render Settings for Pyro
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Game Tools | Pyro FX Texture Sheets
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Game Tools | Motion Vectors
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Game Tools | Volume Slices to Texture for UE4

My Talks

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Herding Rocks - Procedural Animation
obj-image ILLUME Webinar
Realtime VFX for Games
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COPs for Games
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High Quality Integrated Workflows Made Easy
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Lazy Artist’s Guide to Real-time VFX
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H17.5 GameDev Tools Update

Recent Forum Posts

Houdini Niagara Updates 2020年6月19日10:50

It is working perfectly fine but when cooking I got this error:
Hi. We fixed this a couple weeks ago. When did you download the plugin?

You can try downloading the zip file again which should have the fix in it.

Otherwise, the solution is to recreate the SpawnParticleFromHoudiniPointCache module. If you just match everything 1:1 and replace it, it will work.


Vertex Animation Textures ROP 2.1 Released 2020年6月16日9:58

Akira, it looks like that's a limitation of the compression setting. There doesn't seem to be anything wrong with the math when using pad to power of 2. I think you need to use HDR Compression.

The warning messages are from the way the geometry has been fractured. You probably have some very thin slices.

Vertex Animation Textures ROP 2.1 Released 2020年6月15日18:09

I dont have access to the option for importing the data table
Unfortunately, because the utility scripts are only available in 4.25, the data table struct is only applicable to 4.25 too.