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noc2

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No Transform Gizmo alignment on Constrained objects in H17?? 2020年2月22日10:31

Hi CYTE;

Yeah, that seems to be the only viable workaround at this point. As for the camera, I'll try and give the built-in target based gizmo a shot, see if that'll work. I mean, this is mind boggling in the sense that every constraint in any given software works through world-space transforms, yet when it comes to manipulation, the user is given the option to transform the constrained object by its local transform and then it'll be channeled to world-space. Despite the given reality, I wholeheartedly believe that this is an issue in Houdini and that it should be addressed.

Cheers;

AJ

No Transform Gizmo alignment on Constrained objects in H17?? 2020年2月21日21:42

I must admit that this one I've never seen before in any other 3D application. Totally off-putting…

No Transform Gizmo alignment on Constrained objects in H17?? 2020年2月21日21:41

Thank you for your reply. Oh Goodness… That's terrible news How am I supposed to move a ‘look-at’ constrained object directly toward its target on its constrained axis? Is there a workaround for this?