John Petrus

oldteapot7

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Recent Forum Posts

Vscode Theme Color Matching VEX's? 2024年4月21日10:53

+1 for sharing other settings. I dont know wich ones but your UI looks much better and modern. I preffer flat design without unnecessery decorative elements like shadows and boxes that looks like old Winamp

So if you could share that i would be greatfull

Polymathic AI as foundation model for simulations in Houdin? 2024年4月20日15:53



Polymathic AI is open source, open science pretrained foundation AI model for physics and math.

Imagine it as huge LLM but instead of languages its trained on math, science, physics datasets and rules. In universe many phenomenons share common rules and principles that can be transfered to new systems. Lates say waves and turbulances can be used in different phycic simulations.

It looks very cool and since its open source i thought that ill share it here becouse i think it can be greatly used in Houdini

I think it can be finetuned for all sorts of simulations and also it could be "guided" by traditional simulation methods and tools in Houdini (art direction) for huuuge upscaling and stuff.

And since its based on so many scientific dataset it can be used for everything basicy f.e. for neural rendering.

Iam artist so its a bit black magic for me but i feel that it can have great future in Houdini

Heres more info. Mayby somone with better english can describe what it really is

https://polymathic-ai.org/blog/mpp/ [polymathic-ai.org]

Your text to link here... [polymathic-ai.org]


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Karma CPU vs Arnold/Vray etc. 2024年4月4日12:54

By the way i have question about workflow. Iam still learning and havnt touched materials and shading part yet.

But is there easy way to render scene in Karma XPU as preview (for client corects and stuff)
And then render same scene in Arnold or Octane as final stage. Render for production and postprocess stage.

So.. is there any easy way for that? Or i have to make duplicate materials and lights and all for 2 different renderers?