Olivier Thériault

olivierth

About Me

INDUSTRY
Film/TV

Connect

LOCATION
Canada

Houdini Skills

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Not Specified

Recent Forum Posts

Camera Viewer Foreground image opacity? 2026年8月4日17:24

Arg! I think its a new feature in H20 but not in H19.5. In the display options ("D" shortcut over the viewport), in the Camera tab, there's a Foreground Image section with an opacity.

Camera Viewer Foreground image opacity? 2026年8月4日16:52

Hi!

I place and image in the Viewer Foreground channel in my camera (view tab). It's fully opaque and I can't see any geo behind it. How can I reduce the opacity?

Modify packedlocaltransform (prim intrinsic) ? 2026年6月23日10:13

Hi!

I'm using the wParallax osl shader to fake 3D rooms inside of buildings. When I import the building with an alembic sop and apply the shader, it all works. If I unpack, or even re-pack the building, the wParallax shader only looks good when my camera faces the world negative Z direction. in any other direction, It becomes mostly black.

I noticed the primitive intrinsic packedlocaltranform on the alembic sop has lots of different values. When I unpack and re-pack, all values are set to the default matrix values.

So, I wanted change those values to what they were before but it's greyed out (meaning I cant change it).

What to do?