
O Song
osong
About Me
Hey, I am Song. You can learn more about working with Houdini and Unreal Engine on my website https://osong.art You can find me on twitter at https://twitter.com/oossoonngg
業界:
Gamedev
Houdini Engine
Availability
Not Specified
チュートリアル
Recent Forum Posts
Workflow for creating Nanite meshes 2025年9月1日20:53
why not boolean first, displace later?
anyway, this is all can be now achieved via nanite-driven displacement at rendertime in ue5, which sometimes works all the time
https://youtu.be/ofJcgNzi9IQ?si=k9_WctTnxru1uEUl [youtu.be]
anyway, this is all can be now achieved via nanite-driven displacement at rendertime in ue5, which sometimes works all the time
https://youtu.be/ofJcgNzi9IQ?si=k9_WctTnxru1uEUl [youtu.be]
Learning VOPS, connect points by id attribute 2024年6月26日7:37
this should help?