Minh Trí Đào Nguyễn Danh
peach.meantri
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Recent Forum Posts
Solaris behave weirdly with material 2025年7月27日6:08
I'm having this problem where the material that assigned into a geometry looked like it's doesn't read in the UV map, I use the same mesh, and it worked properly in SOP level, I got the texture correctly, and I did the same, I brought in the mesh inside SOP create, SOP input and also Component Builder, then copy the same material which I built using Karma Material Builder and assigned it onto the mesh, and the texture got messed up everytime.
It's look like some sort of internal bug from solaris, because I tried assign the same texture onto the same mesh in other programs, it also worked, it just broke in Solaris. And more importantly this only happened on 3 out of 5 assets, I'm not sure what's causing this bug, it's so unpredictable.

It's look like some sort of internal bug from solaris, because I tried assign the same texture onto the same mesh in other programs, it also worked, it just broke in Solaris. And more importantly this only happened on 3 out of 5 assets, I'm not sure what's causing this bug, it's so unpredictable.
Problem with emissive object 2025年6月12日2:30
I'm following a tutorial on Solaris and trying to create this small environment scene, and I encounter this issue that the emissive particles makes my whole water plane glow unless the emissive value is 0. It's look kinda weird, I'm not sure if it's a shader issue or it was the karma XPU issue. I have the screen shot attached below, I appreciate for any help!