play boy
playboy241994
About Me
I animate characters using Houdini
Connect
LOCATION
Hyderabad,
India
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
How to rig tentacles 2026年3月22日8:03
bro! i'm a beginner myself. i dont know how to create a FK/IK switchable rig, but after 'pack folder', initialize apex with 'FK transform' autorig component, next, connect "SPLINE' autorig component. tweak the attributes for proper spline setup.
'Spline' is FANTASTIC. Its amazing for things like Polygon hair, ropes, chains, etc..and ofcourse tentacles. U can then setup 'ragdoll' for amazing dynamics as well.
i'm still learning.
APex is fantastic but everything need to be spoon fed to it at this point.
Real pity is, people without programming background cant even understand documentation. Hope proper video tutorials will be made...
all the best.
'Spline' is FANTASTIC. Its amazing for things like Polygon hair, ropes, chains, etc..and ofcourse tentacles. U can then setup 'ragdoll' for amazing dynamics as well.
i'm still learning.
APex is fantastic but everything need to be spoon fed to it at this point.
Real pity is, people without programming background cant even understand documentation. Hope proper video tutorials will be made...
all the best.
Blender's ACTION CONSTRAINT with 'Skeleton Blend' in APEX | 2026年3月18日13:27
using Motion clips is even better!
however, there is no change in mesh when i scrub abstract ctrl.
currently i'm trying to understand, as you've arranged nodes in similar manner.
i just started learning vex.
Will scout the Learning Portal regarding apex too!
Thanks a lot for your kind and valuable guidance. will definitely try Learning Portal!
however, there is no change in mesh when i scrub abstract ctrl.
currently i'm trying to understand, as you've arranged nodes in similar manner.
i just started learning vex.
Will scout the Learning Portal regarding apex too!
Thanks a lot for your kind and valuable guidance. will definitely try Learning Portal!
Blender's ACTION CONSTRAINT with 'Skeleton Blend' in APEX | 2026年3月18日6:19
OMG!!!! Thank you...Thank you ...Thank you ....
Just spent 5 hrs reverse engineering your modifications....node by node....
Finally figured it Out!!!!!!...And... its working!!!! Yeah!!!!
Your knowledge about apex is phenomenal.
how did u know all these? do u have programming background?
Can u recommend any resources to learn apex? python?
A million thanks once again for your help.
Now houdini can seriously rival maya in character animation.
and my friend u just made it a step closer.
May god bless u with Health, wealth, love and happiness.
Just spent 5 hrs reverse engineering your modifications....node by node....
Finally figured it Out!!!!!!...And... its working!!!! Yeah!!!!
Your knowledge about apex is phenomenal.
how did u know all these? do u have programming background?
Can u recommend any resources to learn apex? python?
A million thanks once again for your help.
Now houdini can seriously rival maya in character animation.
and my friend u just made it a step closer.
May god bless u with Health, wealth, love and happiness.