Sasa Budimir

sabudimir

About Me

Freelance 3D artist, animator, coffee & sandwich enthusiast.
専門知識
Freelancer
業界:
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Zagreb, Croatia
ウェブサイト

Houdini Engine

ADVANCED
Animation
INTERMEDIATE
プロシージャルワークフロー  | Hair & Fur  | Cloth  | Karma  | Lighting  | VEX
BEGINNER
キャラクタ & アニメーション  | Solaris

Availability

Not Specified

My Talks

obj-image HIVE
Stop Worrying About APEX and Love the Scene Animate SOP
obj-image HIVE
Appealing Character Motion with Minimal Effort

Recent Forum Posts

How to Extract apex animated controls ? 2025年1月30日14:06

There is a nice example in the content library that you might find helpful. If I understand correctly what you wish to do, I think that example shows exactly that workflow (scene animate > sops/kinefx > scene animate).

https://www.sidefx.com/contentlibrary/kinefxapex-workflow/ [www.sidefx.com]

Mirroring poses don't work correctly on some controlers 2024年11月18日17:26

Oh sry, didn't check the file to see that you already did that. Have no idea what could be the issue in that case. Maybe just create a few fresh simple joints, skeleton mirror, make that work with mirroring and then try to figure what's the difference between working setup and your full rig.

Wish I could be of more help, but I'm just starting to get my feet wet with apex.

Mirroring poses don't work correctly on some controlers 2024年11月16日20:39

Hi Matija,

Had the same issue, it looks like you have to use "APEX Configure Character SOP" where you have to specify how the controls are named. Never seen that step mentioned anywhere. Once I did that, mirroring works as expected.

https://www.sidefx.com/docs/houdini/character/kinefx/animatestatetools.html#mirrorpose [www.sidefx.com] (first item in How-To)

Hope that helps.