David Allen

sundevildave

About Me

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Generalist
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Gamedev

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United States
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Houdini Skills

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Recent Forum Posts

Terrain Tools and Technology 2017年3月14日12:52

sundevildave
To those who don't have the $$$ subscription, my apologies. The posted PDF below is really good alternative - and I'd say better documented than a video.

Subscription required:

http://www.gdcvault.com/play/1024029/-Ghost-Recon-Wildlands-Terrain [gdcvault.com]

Actually, this one is free. My bad. I don't know why it wasn't showing up on the free list yesterday. Yipee!

http://www.gdcvault.com/play/1024029/-Ghost-Recon-Wildlands-Terrain [gdcvault.com]

*i deleted that incorrect post

Terrain Tools and Technology 2017年3月3日19:36

I'm guessing Enivob didn't appreciate that the session hasn't been uploaded yet

It will be worth the wait. If it's not a free video on the vault, I'll take notes and pass along the highlights.

Terrain Tools and Technology 2017年3月3日12:41

Ghost Recon Wildlands - 1:00 pst March 2, 2017
Benoit Martinez | Ubisoft

This was a interesting presentation at the SideFX booth about procedural methods uses for the terrain development.

Benoit goes into more depth in GDC session “Terrain Tools and Technology” - presented in a GDC session.

Below is A TEASER:

https://www.youtube.com/watch?v=JIQ_YVwUONA [youtube.com]

Look in the GDC Vault in a couple of weeks. Hopefully it will be a freebie.

* I wish I could've linked to the session *