Tyler Bay
tbay312
About Me
Tyler Bay is the owner of cgforge.com - which is an online Houdini school that offers high quality courses, resources, and individual mentorships to help you achieve your Houdini goals.
専門知識
CG Supervisor
業界:
Education
Houdini Engine
Availability
Not Specified
My Badges
Houdini Certified Instructor
2025
チュートリアル
Recent Forum Posts
Poly Extrude Limit Insetting / Common Limit Issues 2026年1月22日13:57
Thank you for the reply Konstantin. That'll do the trick for now.
Cheers
Cheers
Poly Extrude Limit Insetting / Common Limit Issues 2026年1月21日12:02
After a quick gander this morning, it looks like that only works when set to "individual elements." It appears that what I'm trying to do here isn't supported by the node. Has anyone figured out a workaround for this? Ideally, I'd like to have a procedural way of creating rooftops based on different underlying shapes, so I might need to get creative on this one.
Thanks!
Thanks!
Poly Extrude Limit Insetting / Common Limit Issues 2026年1月20日15:48
Hey there SideFX,
I've been running into an issue that appears to be a bug (from what I can tell).
I am making a simple shape for the roof of a building:

When toggling off "Use Common Limit" my understanding is that it ought to continue insetting in the circled area. Am I misunderstanding this parameter? Or does a RFE need to be filed?
Thank you,
- Tyler
I've been running into an issue that appears to be a bug (from what I can tell).
I am making a simple shape for the roof of a building:
When toggling off "Use Common Limit" my understanding is that it ought to continue insetting in the circled area. Am I misunderstanding this parameter? Or does a RFE need to be filed?
Thank you,
- Tyler
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