vinyvince
vinyvince
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Houdini Engine
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Recent Forum Posts
Karma XPU in Vulkan viewport less responsive than opengl 2024年10月3日5:37
The new Rop flipbook looks effectivly to have all the new vulkan feature.Thanks for the pointer!
Now have you tried it?
It keeps crashing on my side on very simple thing, not usable right now im afraid.
Log:
Crash report from 258dd6b4; Houdini FX Version 20.5.332
Uptime 822 seconds
Thu Oct 3 11:35:36 2024
Caught signal 11
Traceback from 59532 ThreadId=0x0000dd38
CURRENT THREAD 56632
+0x140bd76b C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libRV.dll
+0x17f9f9fa C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x17f75151 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x17f7880e C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x17f78e5c C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x9ca46a39 C:\PROGRA~1\SIDEEF~1\Houdini 20.5.332\houdini\dso\ROP_Flipbook.dll
+0x9ca4656b C:\PROGRA~1\SIDEEF~1\Houdini 20.5.332\houdini\dso\ROP_Flipbook.dll
+0x2d563c86 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d560bb0 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d56a34e C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d56e214 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d56dc73 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d55d023 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d55c716 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d55c100 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x13bc279d C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bb10e0 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bc0d75 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bbfb44 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bc2d1d C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bbdf55 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bb9cb5 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13786fe9 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\tbb.dll
+0x33ca1135 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libTBBPROXY.dll
+0x13bbde21 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13206294 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libOPUI.dll
+0x2d560763 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x11d22aaa C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libOP.dll
+0x18f80f70 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x130ded14 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libOPUI.dll
+0x18f7a63f C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x18f771f8 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x18fa7303 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x1136932f C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x114a93a4 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x113694b0 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x10f4160e C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libSI.dll
+0x114c1d08 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x1145b9ca C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x11458b39 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x114593c8 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x10fddc2f C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libSI.dll
+0x10fde7d5 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libSI.dll
+0x1400015a2 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\houdinifx.exe
+0x140001a32 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\houdinifx.exe
+0x7ffa5b117bd4 C:\WINDOWS\System32\KERNEL32.DLL
+0x7ffa5bbece71 C:\WINDOWS\SYSTEM32\ntdll.dll
Now have you tried it?
It keeps crashing on my side on very simple thing, not usable right now im afraid.
Log:
Crash report from 258dd6b4; Houdini FX Version 20.5.332
Uptime 822 seconds
Thu Oct 3 11:35:36 2024
Caught signal 11
Traceback from 59532 ThreadId=0x0000dd38
CURRENT THREAD 56632
+0x140bd76b C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libRV.dll
+0x17f9f9fa C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x17f75151 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x17f7880e C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x17f78e5c C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libDM.dll
+0x9ca46a39 C:\PROGRA~1\SIDEEF~1\Houdini 20.5.332\houdini\dso\ROP_Flipbook.dll
+0x9ca4656b C:\PROGRA~1\SIDEEF~1\Houdini 20.5.332\houdini\dso\ROP_Flipbook.dll
+0x2d563c86 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d560bb0 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d56a34e C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d56e214 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d56dc73 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d55d023 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d55c716 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x2d55c100 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x13bc279d C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bb10e0 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bc0d75 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bbfb44 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bc2d1d C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bbdf55 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13bb9cb5 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13786fe9 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\tbb.dll
+0x33ca1135 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libTBBPROXY.dll
+0x13bbde21 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libCMD.dll
+0x13206294 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libOPUI.dll
+0x2d560763 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libROP.dll
+0x11d22aaa C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libOP.dll
+0x18f80f70 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x130ded14 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libOPUI.dll
+0x18f7a63f C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x18f771f8 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x18fa7303 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libPSI2.dll
+0x1136932f C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x114a93a4 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x113694b0 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x10f4160e C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libSI.dll
+0x114c1d08 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x1145b9ca C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x11458b39 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x114593c8 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libUI.dll
+0x10fddc2f C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libSI.dll
+0x10fde7d5 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\libSI.dll
+0x1400015a2 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\houdinifx.exe
+0x140001a32 C:\Program Files\Side Effects Software\Houdini 20.5.332\bin\houdinifx.exe
+0x7ffa5b117bd4 C:\WINDOWS\System32\KERNEL32.DLL
+0x7ffa5bbece71 C:\WINDOWS\SYSTEM32\ntdll.dll
Karma XPU in Vulkan viewport less responsive than opengl 2024年10月2日18:00
Thanks you Alexander for your detailed answer. Looks like a solid and consistent road map. For area light in viewport, in my experience the soft effect was really dependent on the size of the scene. Obviously physically the size does matter, in was in a way it should not!
Glad anyway to see you guys are on it and we know how reactive is the Houdini support. Please also add a checkpoint or object merge for material X. Maybe it's already possible, but it will help to bring clarity and avoid spaghetti like shader... Same for Copernicus!
For blender, im still impressed how reactive thing are in a full loop situation, with procedural form, shading, light and texture..
It's one of my secret dream to have such thing in Houdini, as well a bilateral USD bridge between Houdini and Unreal... ( something im trying to do in spare time)
20.5 brings a lot of new things on the table, most of us i think are waiting now to polish and bug fix more than very new features :P
Salute and thanks!
Glad anyway to see you guys are on it and we know how reactive is the Houdini support. Please also add a checkpoint or object merge for material X. Maybe it's already possible, but it will help to bring clarity and avoid spaghetti like shader... Same for Copernicus!
For blender, im still impressed how reactive thing are in a full loop situation, with procedural form, shading, light and texture..
It's one of my secret dream to have such thing in Houdini, as well a bilateral USD bridge between Houdini and Unreal... ( something im trying to do in spare time)
20.5 brings a lot of new things on the table, most of us i think are waiting now to polish and bug fix more than very new features :P
Salute and thanks!
Karma XPU in Vulkan viewport less responsive than opengl 2024年10月2日10:30
The performance really drop down when heavy geo or very curiously packed obj!!!
It's display faster when not using non packed object, non sense no?
- Also, im still not able to have proper arealight soft shadow with gobo in viewport.
Vulkan handles better Occlusion viewport and Heighfield LOD artifact which is cool as well as real time displacement (despite no dicing support), but still a long way to match the quality and responsiveness of Eeve for example... I hope Houdini could catchup and understand it's important to have better viewport and less bug there. Yes, we are repeating , it's okay we could wait a little more but please ...
- When using TOP, ropfetch and render GL, it will be great if this node could also do capture using Vulkan! for now, excepted if i missed something, it is not, so the capture image in your TOp network is disconnected from what you see. And OpenCL viewport has a very poor support for Copernicus PBR representation. So that's really a problem i hope Houdini could get fixed soon!
Thanks
PS: Actually im will be free for my client in free weeks, if some of you are you have opening position...
It's display faster when not using non packed object, non sense no?
- Also, im still not able to have proper arealight soft shadow with gobo in viewport.
Vulkan handles better Occlusion viewport and Heighfield LOD artifact which is cool as well as real time displacement (despite no dicing support), but still a long way to match the quality and responsiveness of Eeve for example... I hope Houdini could catchup and understand it's important to have better viewport and less bug there. Yes, we are repeating , it's okay we could wait a little more but please ...
- When using TOP, ropfetch and render GL, it will be great if this node could also do capture using Vulkan! for now, excepted if i missed something, it is not, so the capture image in your TOp network is disconnected from what you see. And OpenCL viewport has a very poor support for Copernicus PBR representation. So that's really a problem i hope Houdini could get fixed soon!
Thanks
PS: Actually im will be free for my client in free weeks, if some of you are you have opening position...