Yaz Khabiri

yaz

About Me

専門知識
Developer
INDUSTRY
Gamedev

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LOCATION
United States
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Houdini Skills

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Not Specified

Recent Forum Posts

CVEX interface 2016年5月9日18:20

thanks bonsak!

I had CVEX code from earlier. Indeed it does feel hacky to use a SHOP network in a OBJ network but at least placing the SHOP network on the same level helps some of the back and forth.

For future readers:
The CVEX's parameters appear on the CVEX node in the SHOP and not the VOP in the object network. The CVEX code also needs to define the variable in the code from the pragma otherwise a warning is thrown. The variables are passed into the CVEX function via function arguments. See the screenshot for example.

Useful VEX pragmas: http://www.sidefx.com/docs/houdini15.0/vex/pragmas [sidefx.com]

CVEX interface 2016年5月8日23:03

@bonsak, can Geometry Operator create geometry? I tried the following snippet without any luck.


sop test()
{
printf(“hello world”);

int p1 = addpoint(geoself(), {0,0,0} );
}

CVEX interface 2016年5月6日2:08

Hey,

How do I add an interface to a CVEX Operator like how a VEX can take ch(..) inputs?

And why are CVEX nodes created in a SHOP and not in Object network directly (instead of via Attribute VOP)?

Thanks!