Yonatan Bary
yonatanbary
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Houdini Engine
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Day 2 | Animal | Animation 2026年3月2日16:57
Here's my entry for Mardini Day 2 - Animal
I used a custom hda that I made to interpolates between two sets of curves using landmarks points. Pretty handy to morph shapes with great control.
Rendered in Karma with greyscalegorilla textures.

I used a custom hda that I made to interpolates between two sets of curves using landmarks points. Pretty handy to morph shapes with great control.
Rendered in Karma with greyscalegorilla textures.
Day 1 | Plant | Image 2026年3月1日17:48
My first Mardini challenge!
Started off weak but will continue to improve.
I created the texture with Copernicus.
Started off weak but will continue to improve.
I created the texture with Copernicus.
Houdini export to Blender 2025年11月23日7:26
If anybody is still looking for a way to export Houdini to Blender:
You can use Blendini: addon that exports any geometry (in both directions) in just one click.
Check it out here: https://youtu.be/39JktNy4Jq8 [youtu.be]
You can use Blendini: addon that exports any geometry (in both directions) in just one click.
Check it out here: https://youtu.be/39JktNy4Jq8 [youtu.be]