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In this 4.5 hour course you will learn all about creating custom solvers in Houdini using the sop solver.

We start with 1.5 hours of simple examples as a primer, after which we spend the next 3 hours recreating the houdini POP solver from scratch using sop solver, vex, vops, and a lot more!

Once you go through this course you will be in a much better spot to tackle any FX problems that you have, as you can implement these techniques on top of any existing solver in Houdini. That means you will know how to create custom logic for POPs, vellum, rigid bodies, pyro, and more.

The first 1.5 hours of this course is available for free if you want to demo it: https://youtu.be/DYQtlhZbjdc

Purchasing this will give you access to all of the video files and the HIP file that I build during the course.

Discount available for Patreon supporters

CREATED BY

TIM VAN HELSDINGEN

FX artist/CG generalist based in The Netherlands.Apart from doing a lot of advertising work I love to do personal work to try to really push my skills.Started using Houdini in december 2015 and never looked back :)

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