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総再生時間: 1時間 34分 22秒

このビデオシリーズでは、オブジェクト配置の基礎を学ぶことができます。Building Generator を使いながら、ジオメトリ入力時の処理方法や、種類の異なるディテールを扱う際の手順を紹介していきます。

CREATED BY

FEIKE POSTMES

I'm a freelance Technical Artist with a love for mathematics, currently co-developing the Natsura foliage toolset. I also co-founded DodoDevs, a technical art company, where I'm working on procedural solutions for 3D content generation. I grew up in the Netherlands and studied International Game Architecture & Design at Breda University of Applied Sciences. Previously I worked for Applied Intuition and was a part of Square Enix's R&D division, channeling my inner nerd to discover the wonders of procedural buildings.

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コメント

  • scritorr 3 ヶ月, 2 週間 前  | 

    Learned a lot about vex! Bless you! Thank you!

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