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In this tutorial, you'll see how I approach a 5km-wide 20k resolution terrain using Gaea for terrain generation and tile rendering, Houdini for advanced scattering of multiple species, and Nuke for the final compositing. 

CREATED BY

ARVID SCHNEIDER

Passionate about look development, rendering, and tool creation for several DCCs. I create YouTube tutorials on VFX lighting and shading, sharing insights from my work in the film industry.

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