Houdini Main Changelogs
| 21.0.659 | Fixed a bug where UDIM textures would sample incorrect values for UV coordinates past the last column |
昨日 | |
| 20.5.907 | Fixed a bug where UDIM textures would sample incorrect values for UV coordinates past the last column |
昨日 | |
| 21.0.659 | Fixed a bug where some curves wouldn't be drawn in the viewport |
昨日 | |
| 20.5.907 | Fixed a bug where some curves wouldn't be drawn in the viewport |
昨日 | |
| 21.0.659 | Fixed a bug where some light placement states would break if interacting with curves instead of polygon surface |
昨日 | |
| 20.5.907 | Fixed a bug where some light placement states would break if interacting with curves instead of polygon surface |
昨日 | |
| 20.5.907 | Fixed a bug where instanced curves could be culled when they should be visible |
昨日 | |
| 21.0.659 | Fixed a bug where instanced curves could be culled when they should be visible |
昨日 | |
| 21.0.659 | Improve error messages when saving OpenEXR images fail due to a full disk. |
昨日 | |
| 20.0.1379 | Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities. |
昨日 | |
| 20.0.1379 | Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities. |
昨日 | |
| 20.5.907 | Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities. |
昨日 | |
| 20.5.907 | Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities. |
昨日 | |
| 21.0.659 | Fixed an issue with the licenses tab in hkey auto scrolling it off the screen. |
昨日 | |
| 21.0.658 | Avoid producing phantom auto_*_surface shader prims when loading an edit material LOP that was saved with HOUDINI_NODEDATA_ALPHABETICAL_SAVE=1 |
火. 3月 17, 2026 | |
| 21.0.657 | The Transform Pieces SOP will now report a warning if the attribute specified for "Match by Attribute" is not found. |
月. 3月 16, 2026 | |
| 21.0.657 | Recipes:
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月. 3月 16, 2026 | |
| 21.0.654 | Fix missing delete rule icon from light & material linker |
金. 3月 13, 2026 | |
| 21.0.653 |
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金. 3月 13, 2026 | |
| 21.0.653 | XPU: improved support for "displayOpacity" and "Af" AOVs |
金. 3月 13, 2026 | |
| 21.0.653 | Fixed hotkeys not working in the desktop manager dialog. |
木. 3月 12, 2026 | |
| 21.0.653 | Fixed a bug where visible distant or dome light outside atmospherics may have wrong attenuation if camera's far clip distance is too short to fully encompass the atmosphere. |
木. 3月 12, 2026 | |
| 21.0.653 | Fixed a bug where visible distant or dome light outside atmospherics may have wrong attenuation if camera's far clip distance is too short to fully encompass the atmosphere. |
木. 3月 12, 2026 | |
| 21.0.652 | Fixed an issue where certain frame rates were getting incorrectly rounded before being passed to FFmpeg, resulting in videos that played back at an incorrect rate. |
水. 3月 11, 2026 | |
| 21.0.652 | Test Geometry: Otto Muscle Transfer recipe now has a new rest_transform stored in the transferred rig. There is also a new option in the joint_position_setup to correct for a character with bent limbs. |
水. 3月 11, 2026 |