Houdini Main Changelogs

21.0.659

Fixed a bug where UDIM textures would sample incorrect values for UV coordinates past the last column

昨日
20.5.907

Fixed a bug where UDIM textures would sample incorrect values for UV coordinates past the last column

昨日
21.0.659

Fixed a bug where some curves wouldn't be drawn in the viewport

昨日
20.5.907

Fixed a bug where some curves wouldn't be drawn in the viewport

昨日
21.0.659

Fixed a bug where some light placement states would break if interacting with curves instead of polygon surface

昨日
20.5.907

Fixed a bug where some light placement states would break if interacting with curves instead of polygon surface

昨日
20.5.907

Fixed a bug where instanced curves could be culled when they should be visible

昨日
21.0.659

Fixed a bug where instanced curves could be culled when they should be visible

昨日
21.0.659

Improve error messages when saving OpenEXR images fail due to a full disk.

昨日
20.0.1379

Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities.

昨日
20.0.1379

Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities.

昨日
20.5.907

Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities.

昨日
20.5.907

Fixed an issue with texture filtering in the hextiling VOP which might have caused shading discontinuities.

昨日
21.0.659

Fixed an issue with the licenses tab in hkey auto scrolling it off the screen.

昨日
21.0.658

Avoid producing phantom auto_*_surface shader prims when loading an edit material LOP that was saved with HOUDINI_NODEDATA_ALPHABETICAL_SAVE=1

火. 3月 17, 2026
21.0.657

The Transform Pieces SOP will now report a warning if the attribute specified for "Match by Attribute" is not found.

月. 3月 16, 2026
21.0.657

Recipes:

  • Fixes drop-on-wire and avoid-overlap behaviour for decoration recipes invoked from OPmenu and ParmDonutMenu that was broken.
    • CTRL + Click on the menu entry will enable drop-on-wire behaviour.
      • ALT + Click on the menu entry will enable overlap avoidance.
  • Updated SOP Pyrosolver's Quick Setup now invokes the corresponding recipe if exists.
月. 3月 16, 2026
21.0.654

Fix missing delete rule icon from light & material linker

金. 3月 13, 2026
21.0.653
  • Added support for displacement maps on Houdini materials (Height).
  • Added support for material displacement scale (Height scale / effect scale).This will modify the displacement magnitude on the material in Unreal by multiplying its default value of 4 cm.
  • Materials parameter attributes (unreal_material_parameter_***) are now also applied to generated Houdini materials.ie, unreal_material_parameter_magnitude can be used to control displacement magnitude
  • Added support for AO maps to Houdini Material translation.
  • Fixed material not always being properly fetched due to incorrect relative path creation when using node sync.
金. 3月 13, 2026
21.0.653

XPU: improved support for "displayOpacity" and "Af" AOVs

金. 3月 13, 2026
21.0.653

Fixed hotkeys not working in the desktop manager dialog.

木. 3月 12, 2026
21.0.653

Fixed a bug where visible distant or dome light outside atmospherics may have wrong attenuation if camera's far clip distance is too short to fully encompass the atmosphere.

木. 3月 12, 2026
21.0.653

Fixed a bug where visible distant or dome light outside atmospherics may have wrong attenuation if camera's far clip distance is too short to fully encompass the atmosphere.

木. 3月 12, 2026
21.0.652

Fixed an issue where certain frame rates were getting incorrectly rounded before being passed to FFmpeg, resulting in videos that played back at an incorrect rate.

水. 3月 11, 2026
21.0.652

Test Geometry: Otto Muscle Transfer recipe now has a new rest_transform stored in the transferred rig. There is also a new option in the joint_position_setup to correct for a character with bent limbs.

水. 3月 11, 2026