Houdini Main Changelogs

19.5.344

Fixed a bug where oversized icons were used in high DPI environments on Linux.

昨日
19.5.344

Label "for Variance AA Threshold" property changed to "Secondary Noise Level", matching the Karma HDAs.

昨日
19.5.344

Fix potential crash when using VEX code to access node parameters that use python to access information from a LOP node.

昨日
19.5.344

Fixed issue evaluating UDIM textures at the boundary of the UDIM tiles that might have caused artifacts.

昨日
19.5.344

Prevent crash that could sometimes occur when changing the Solaris "Panes follow current node" preference.

昨日
19.5.341

Fixed editable curves not being created by the plugin.

金. 8月 12, 2022
19.5.341

Fixed editable curves not being created by the plugin.

金. 8月 12, 2022
19.5.341

Fixed a regression that caused editable nodes to not be properly identified when calling composeChildList() with the HAPI_NODEFLAGS_EDITABLE flag.

金. 8月 12, 2022
19.5.341

The USD Import TOP can now be configured to invalid work item attributes before cooking the target LOP node, by enabling the "Evaluate with Work Item Attributes" toggle. This makes it possible to use the node to e.g. import wedge variations from LOPs into TOPs, since any LOP nodes that reference work item attributes will be recooked for each work item in the USD Import.

金. 8月 12, 2022
19.5.341

Fixed a bug with the pdg.batchActivation.Any option having no effect on batch work items, and causing them to cook using the pdg.batchActivation.All mode.

金. 8月 12, 2022
19.5.341

Fixed a bug which would cause the Rig Pose's Motion Path handle to fail to update when disabling a transform block on the Rig Pose node.

金. 8月 12, 2022
19.5.341

Improved the efficiency of the Rig Pose's Motion Path handle when 'Limit Number of Frames' is on. When this option is on and the input to the Motion Path's node is changed, the Motion Path now only cooks its node's input at the frames necessary for displaying the limited section of the Motion Path. Additionally, if the Motion Path is forced to re-cook its input frequently, a warning is now displayed in the viewport. This warning can be supressed with the new 'Show Efficiency Warnings' toggle in the handle's left click menu.

金. 8月 12, 2022
19.5.341

Added support for customizing groups created from output work items produced by the TOP Geometry SOP node.

金. 8月 12, 2022
19.5.341

Fixed a bug in the PolySplit state that would always use the first output of the node connected the PolySplit SOP instead of the output actually wired to the PolySplit SOP's input.

金. 8月 12, 2022
19.5.341

Karma will now generate more meaningful normals when rendering curves as ribbons. Previously, a tangent vector was stored in the normal. This will change shading of ribbons.

金. 8月 12, 2022
19.5.341

Karma will now generate more meaninful normals when rendering curves as ribbons.

金. 8月 12, 2022
19.5.340

Fixed a Python exception when submitting a job with the Deadline Scheduler TOP node as the active scheduler in a graph.

木. 8月 11, 2022
19.5.340

The discovery order for the HFS path has been changed which will allow automatic discovery of the path when the Houdini version has been updated.

木. 8月 11, 2022
19.5.340

Updated physical lens HDA to match VOP content to cached VflCode

木. 8月 11, 2022
19.5.340

Fixed possible crash when one subd mesh has face-varying attributes and another does not, but they have identical topology.

木. 8月 11, 2022
19.5.340

Fixed a bug where Qt could not find fonts when launched from hython.

木. 8月 11, 2022
19.5.340

Fixed the case where Component Geometry Variants with input Component Material nodes would loose their materials.

木. 8月 11, 2022
19.5.340

Fixed an issue where referencing textures embedded in HDAs might not have worked in all cases.

木. 8月 11, 2022
19.5.340

Changed vex function priminteriorweights to work across primitive types.

木. 8月 11, 2022
19.5.339

The imaketx tool will now sanitize input files, fixing NAN or infinity values in maps. There's a command line option to turn this behavior off if desired.

水. 8月 10, 2022