Houdini Main Changelogs

20.5.308

Fixed an issue where data windows were not being set properly upon import.

昨日
20.5.308

XPU: Fixed a bug where visible dome and directional lights with LPE tags wouldn't contribute to corresponding LPE AOVs.

昨日
20.5.308

Bumped the HDK ABI version due to changes in hou.SimpleDrawable that affect ABI compatibility if it was used.

昨日
20.5.308

Fix wireframe colors on geometry in the APEX and KineFX viewport states when using the wireframe viewport modes. This was because it was using hou.SimpleDrawable which defaulted to using a white wireframe color.

昨日
20.5.308

Added more accessors for controlling the hou.SimpleDrawable class:

  • wireframeColor(): retrieve the wireframe color set on it
  • setUseWireframeColor(): ability to NOT use the set wireframe color
  • useWireframeColor(): retrieve whether wireframe color is used
昨日
20.5.308

Add a "Remove Key Frame" action to the right click menu for the G-HUD parms in the APEX Scene Animate state and fix an issue where "Set Key Frame" did not work for abstract control parms.

昨日
20.0.780

Fixed a crash caused by hou.RadialMenu.items()

昨日
20.0.780

Allow skinprim and skinprimuv to pass through Hair Generate SOP when in "Per Point" mode.

昨日
20.5.308

Fixed a crash caused by hou.RadialMenu.items()

昨日
20.5.308

Allow skinprim and skinprimuv to pass through Hair Generate SOP when in "Per Point" mode.

昨日
20.0.780

In the Hair Generate SOP, only require guide IDs when in Match by Id mode.

昨日
20.5.308

In the Hair Generate SOP, only require guide IDs when in Match by Id mode.

昨日
20.5.308

Fixed a couple issues with the xform handle in the APEX Animate state that would allow you to enter xform modes that should have been disabled based on the set of promoted control channels.

昨日
20.5.308

Fixed an issue with pdg.BatchWorkItem.setCommand not updating the cook type of batch subitems to OutOfProcess. The method was only setting the cook type on the batch work item itself.

昨日
20.5.308

Fixed a bug that occurred when using the HAPI_PACKEDPRIM_INSTANCING_MODE_DISABLED instancing mode that was causing group membership infromation to be lost on HAPI_Parts baked from packed primitives.

昨日
20.5.308

Fixed an issue in the Quick Shapes tool where the cursor would pass through certain objects in the scene.

昨日
20.5.308

Fixed an issue where ramp references in recipes were sometimes not properly set.

昨日
20.5.307

Made ML Example Decompose more efficient by replacing its internals with a specialized C++ core node.

木. 7月 25, 2024
20.5.307

Fixed a bug with compiled block execution in Copernicus being unaware of time-dependent inputs.

木. 7月 25, 2024
20.5.307

Fixed a bug in the Rasterize Geometry COP when rasterizing using a perspective camera with a non-zero aperture offset.

木. 7月 25, 2024
20.5.307

Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space.

木. 7月 25, 2024
20.0.779

Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space.

木. 7月 25, 2024
19.5.1052

Houdini Spline's control points now respect the viewport Local/World coordinate space system. When rotating or in local mode, the transform widget will be displayed in local space instead of always in world space.

木. 7月 25, 2024
20.0.779

Fix documentation of PCA SOP that 0 will extract all, rather than -1.

木. 7月 25, 2024
20.5.307

Fix documentation of PCA SOP that 0 components will extract all, rather than -1.

木. 7月 25, 2024