Houdini Main Changelogs
18.5.105 | Fixed a viewport visibility bug with USD prims whose visibility is switched from visible to invisible. |
火. 1月 28, 2020 | |
18.5.105 | Fixed a viewport visibility bug with USD prims whose visibility is switched from visible to invisible. |
火. 1月 28, 2020 | |
18.5.105 | Fixed a viewport visibility bug with USD prims whose visibility is switched from visible to invisible. |
火. 1月 28, 2020 | |
18.5.105 | Fixed a viewport visibility bug with USD prims whose visibility is switched from visible to invisible. |
火. 1月 28, 2020 | |
18.0.364 | Updated the Displacement Texture VOP to use UV Coords VOP inside, which mostly add s/t coordinate support for LOPs. The Classic Shader uses this and gains s/t support as well. Principled shader just needed recaching. |
火. 1月 28, 2020 | |
18.0.364 | Added support for Rop Fetch of HeightField Output SOP node. |
火. 1月 28, 2020 | |
18.0.364 | Improvements to filepattern TOP. Added support for 'Set Exists Attribute' mode when 'split' mode is active. This will generate one item to represent the failed pattern match, with the attribute set to 0. |
火. 1月 28, 2020 | |
18.5.105 | Updated the Displacement Texture VOP to use UV Coords VOP inside, which mostly add s/t coordinate support for LOPs. The Classic Shader uses this and gains s/t support as well. Principled shader just needed recaching. |
火. 1月 28, 2020 | |
18.5.105 | Updated the Displacement Texture VOP to use UV Coords VOP inside, which mostly add s/t coordinate support for LOPs. The Classic Shader uses this and gains s/t support as well. Principled shader just needed recaching. |
火. 1月 28, 2020 | |
18.5.105 | Updated the Displacement Texture VOP to use UV Coords VOP inside, which mostly add s/t coordinate support for LOPs. The Classic Shader uses this and gains s/t support as well. Principled shader just needed recaching. |
火. 1月 28, 2020 | |
18.5.105 | Updated the Displacement Texture VOP to use UV Coords VOP inside, which mostly add s/t coordinate support for LOPs. The Classic Shader uses this and gains s/t support as well. Principled shader just needed recaching. |
火. 1月 28, 2020 | |
18.5.105 | Fixed an issue with output files on ROP Fetch work items persisting on the work item even when the item dirtied. This issue occured when an upstream node was regenerating and dirtied the work items in the ROP Fetch as a result. |
火. 1月 28, 2020 | |
18.5.105 | Fixed an issue with output files on ROP Fetch work items persisting on the work item even when the item dirtied. This issue occured when an upstream node was regenerating and dirtied the work items in the ROP Fetch as a result. |
火. 1月 28, 2020 | |
18.5.105 | Fixed an issue with output files on ROP Fetch work items persisting on the work item even when the item dirtied. This issue occured when an upstream node was regenerating and dirtied the work items in the ROP Fetch as a result. |
火. 1月 28, 2020 | |
18.5.105 | Fixed an issue with output files on ROP Fetch work items persisting on the work item even when the item dirtied. This issue occured when an upstream node was regenerating and dirtied the work items in the ROP Fetch as a result. |
火. 1月 28, 2020 | |
18.0.364 | When using OIIO for texture evaluation, the source color space keyword is now interpreted properly. |
火. 1月 28, 2020 | |
18.0.364 | Fixed the inheritance model in Karma when there were attributes defined per-instance. |
火. 1月 28, 2020 | |
18.0.364 | Improved the performance of the LOP layer inspection dialog. Added a check box to enable or disable word wrapping (on by default because it makes the display much faster). |
火. 1月 28, 2020 | |
18.5.105 | Improved the performance of the LOP layer inspection dialog. Added a check box to enable or disable word wrapping (on by default because it makes the display much faster). |
火. 1月 28, 2020 | |
18.5.105 | Improved the performance of the LOP layer inspection dialog. Added a check box to enable or disable word wrapping (on by default because it makes the display much faster). |
火. 1月 28, 2020 | |
18.5.105 | Improved the performance of the LOP layer inspection dialog. Added a check box to enable or disable word wrapping (on by default because it makes the display much faster). |
火. 1月 28, 2020 | |
18.5.105 | Improved the performance of the LOP layer inspection dialog. Added a check box to enable or disable word wrapping (on by default because it makes the display much faster). |
火. 1月 28, 2020 | |
18.0.364 | Fixed the auto detection of whether to install a new HDA to the Scanned Asset Library Directories to account for variables in the save path. |
火. 1月 28, 2020 | |
18.5.105 | Fixed the auto detection of whether to install a new HDA to the Scanned Asset Library Directories to account for variables in the save path. |
火. 1月 28, 2020 | |
18.5.105 | Fixed the auto detection of whether to install a new HDA to the Scanned Asset Library Directories to account for variables in the save path. |
火. 1月 28, 2020 |