Houdini Main Changelogs

18.5.58

Fixed artifacts on the light and camera guides in LOPs when HQ Lighting is enabled.

木. 12月 12, 2019
18.5.58

Fixed artifacts on the light and camera guides in LOPs when HQ Lighting is enabled.

木. 12月 12, 2019
18.0.317

Fixed artifacts on the light and camera guides in LOPs when HQ Lighting is enabled.

木. 12月 12, 2019
18.0.317

When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it.

木. 12月 12, 2019
18.5.58

When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it.

木. 12月 12, 2019
18.5.58

When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it.

木. 12月 12, 2019
18.5.58

When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it.

木. 12月 12, 2019
18.5.58

When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it.

木. 12月 12, 2019
18.0.317

When looking through a light in LOPs, manually send the view and projection matrices to render delegates since some delegates can't interpret the light as a camera, and the view freezes up.

木. 12月 12, 2019
18.0.317

Derivative computation on non-planar quads should be improved in Karma.

木. 12月 12, 2019
18.0.317

Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes.

木. 12月 12, 2019
18.5.58

Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes.

木. 12月 12, 2019
18.5.58

Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes.

木. 12月 12, 2019
18.5.58

Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes.

木. 12月 12, 2019
18.5.58

Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes.

木. 12月 12, 2019
18.0.317

Fix potential crashes in Material Edit LOP, when loading namespaced shader.

木. 12月 12, 2019
18.0.317

Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values.

木. 12月 12, 2019
18.5.58

Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values.

木. 12月 12, 2019
18.5.58

Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values.

木. 12月 12, 2019
18.5.58

Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values.

木. 12月 12, 2019
18.5.58

Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values.

木. 12月 12, 2019
18.0.317

Fixed a bug that could result in crashes for simulations involving fields with repeating borders.

木. 12月 12, 2019
18.0.316

Added support for ejecting PDG jobs to HQueue scheduler.

水. 12月 11, 2019
18.0.315

Added image plane pixel filters to Karma, Karma Render Properties and Karma Standard Render Vars LOP nodes.

水. 12月 11, 2019
18.0.316
  • Added hou.TopNode.topParent method to find TOP network.
  • Added 'Set As Default Scheduler' RMB item on scheduler TOP nodes.
水. 12月 11, 2019