Houdini Main Changelogs

20.0.267

Optimized string transfer in the Unreal plugin.

火. 2月 28, 2023
20.0.267

Added support for setting string attributes using indices, reducing the number of strings that need to be transfered.

火. 2月 28, 2023
19.0.908

Fixed a bug that could cause edge selections to break geometry being marshalled from 3ds Max into Houdini.

火. 2月 28, 2023
19.5.541

Fixed a bug which could cause polygonal meshes that were all marked as holes to crash Karma.

火. 2月 28, 2023
20.0.268

Changed the default Data Name parameter for Bullet constraint types to match the names used by SOP-level RBD tools, e.g. for glue constraints the default name is 'Glue' rather than 'ConRelGlue'.

火. 2月 28, 2023
19.5.541

Fixed issues preventing the menu entries in greduce from working properly.

火. 2月 28, 2023
20.0.268

Fixed issues preventing the menu entries in greduce from working properly.

火. 2月 28, 2023
20.0.268

The Bullet solver now produces an error rather than a warning when a constraint network's 'constraint_name' attribute has a non-empty invalid value, referencing subdata that doesn't exist. This is typically the result of a setup error, and could cause confusing behaviour when sticky collisions are enabled.

火. 2月 28, 2023
20.0.267

The Convert Line SOP now respects the order of ordered edges groups. The SOP may generate primitives in a different order when operating on an unordered edge group.

月. 2月 27, 2023
20.0.267

The Convert Line SOP now respects the order of ordered edges groups.

月. 2月 27, 2023
19.5.540

Fixed a bug that could cause edge selections to break geometry being marshalled from 3ds Max into Houdini.

月. 2月 27, 2023
20.0.267

Fixed a bug that could cause edge selections to break geometry being marshalled from 3ds Max into Houdini.

月. 2月 27, 2023
20.0.266

Added HAPI functions for setting the same value into an attribute multipple times without having to duplicate the data.

月. 2月 27, 2023
20.0.266

Fixed the dotted lines of the animation editor's box selection indicator looking incorrect

日. 2月 26, 2023
20.0.266

Improved the performance of the Merge LOP when changing upstream nodes.

日. 2月 26, 2023
19.5.537

Attribute from Parms SOP will now properly chase through dots, previously it could be confused by dots before indirect inputs.

金. 2月 24, 2023
19.5.537

opstreamname was not setting time dependency, so POPs with time-varying groups weren't updating properly.

金. 2月 24, 2023
19.5.537

Removed thread contention in vex geometry bounding box computations that would slow them down considerably.

金. 2月 24, 2023
19.5.537

Paint a Color SOP macro will start properly with parameters in color mode.

金. 2月 24, 2023
19.0.904

Fixes a bug in the Karma LOP which prevents the use of expressions to drive the savetodirectory parm.

金. 2月 24, 2023
19.5.537

Follow Path Constraint LOP adds support for paths that suffer from 32 bit precision.

金. 2月 24, 2023
19.5.537

The hotkey manager now informs the user of the result after attempting to import a keymap file.

金. 2月 24, 2023
19.5.537

Fixed an issue with a fallback file copying code path for Windows that could potentially cause us to falsely think the source and destination files are the same.

金. 2月 24, 2023
20.0.264

The hotkey manager now informs the user of the result after attempting to import a keymap file.

金. 2月 24, 2023
19.5.537

Fixed a update crash on meshes authored with HoleIndices when the mesh only required a partial update in HoudiniGL.

金. 2月 24, 2023