Houdini Main Changelogs

18.5.28

Fixed a bug that was improperly showing orientation axes on hair points with very low inertia, rather than only on pinned hair points.

火. 11月 12, 2019
18.5.28

Fixed a bug that was improperly showing orientation axes on hair points with very low inertia, rather than only on pinned hair points.

火. 11月 12, 2019
18.5.28

Fixed a bug that was improperly showing orientation axes on hair points with very low inertia, rather than only on pinned hair points.

火. 11月 12, 2019
18.0.287

Fixed a general UI bug where scrollbars did not appear when the contents of a scroll region changed and grew larger than the region's visible area.

火. 11月 12, 2019
18.0.287

Fixed a bug in the Vellum Constraints SOP that was improperly computing inertia for pinned hair points when the mass computation method was set to Compute Uniform or Compute Varying.

火. 11月 12, 2019
18.5.28

Fixed a bug in the Vellum Constraints SOP that was improperly computing inertia for pinned hair points when the mass computation method was set to Compute Uniform or Compute Varying.

火. 11月 12, 2019
18.5.28

Fixed a bug in the Vellum Constraints SOP that was improperly computing inertia for pinned hair points when the mass computation method was set to Compute Uniform or Compute Varying.

火. 11月 12, 2019
18.5.28

Fixed a bug in the Vellum Constraints SOP that was improperly computing inertia for pinned hair points when the mass computation method was set to Compute Uniform or Compute Varying.

火. 11月 12, 2019
18.5.28

Fixed a bug in the Vellum Constraints SOP that was improperly computing inertia for pinned hair points when the mass computation method was set to Compute Uniform or Compute Varying.

火. 11月 12, 2019
18.5.28

Fixed a general UI bug where scrollbars did not appear when the contents of a scroll region changed and grew larger than the region's visible area.

火. 11月 12, 2019
18.5.28

Fixed a general UI bug where scrollbars did not appear when the contents of a scroll region changed and grew larger than the region's visible area.

火. 11月 12, 2019
18.5.28

Fixed a general UI bug where scrollbars did not appear when the contents of a scroll region changed and grew larger than the region's visible area.

火. 11月 12, 2019
18.5.28

Fixed a general UI bug where scrollbars did not appear when the contents of a scroll region changed and grew larger than the region's visible area.

火. 11月 12, 2019
18.5.28

Fixed a bug that caused hkey to crash on systems that used a very old opengl implementation. These systems will not be able to take advantage of third party authentication.

火. 11月 12, 2019
18.5.28

Fixed a bug that caused hkey to crash on systems that used a very old opengl implementation. These systems will not be able to take advantage of third party authentication.

火. 11月 12, 2019
18.5.28

Fixed a bug that caused hkey to crash on systems that used a very old opengl implementation. These systems will not be able to take advantage of third party authentication.

火. 11月 12, 2019
18.5.28

Fixed a bug that caused hkey to crash on systems that used a very old opengl implementation. These systems will not be able to take advantage of third party authentication.

火. 11月 12, 2019
18.0.287

Fixed a bug that caused hkey to crash on systems that used a very old opengl implementation. These systems will not be able to take advantage of third party authentication.

火. 11月 12, 2019
18.0.287

Unity plugin: Added fallback check to get tile attribute from heightfield's height layer if scatter layer doesn't have it. This fixes split heightfield tiles merged with heightfield scatter.

火. 11月 12, 2019
18.5.28

Unity plugin: Added fallback check to get tile attribute from heightfield's height layer if scatter layer doesn't have it. This fixes split heightfield tiles merged with heightfield scatter.

火. 11月 12, 2019
18.5.28

Unity plugin: Added fallback check to get tile attribute from heightfield's height layer if scatter layer doesn't have it. This fixes split heightfield tiles merged with heightfield scatter.

火. 11月 12, 2019
18.5.28

Unity plugin: Added fallback check to get tile attribute from heightfield's height layer if scatter layer doesn't have it. This fixes split heightfield tiles merged with heightfield scatter.

火. 11月 12, 2019
18.5.28

Unity plugin: Added fallback check to get tile attribute from heightfield's height layer if scatter layer doesn't have it. This fixes split heightfield tiles merged with heightfield scatter.

火. 11月 12, 2019
18.0.287

Fixed missing pixel information in pixel inspection mode in LOPs.

火. 11月 12, 2019
18.5.28

Fixed missing pixel information in pixel inspection mode in LOPs.

火. 11月 12, 2019