Houdini Main Changelogs
18.0.259 | Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey. |
火. 10月 15, 2019 | |
18.0.259 | Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey. |
火. 10月 15, 2019 | |
18.0.259 | Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey. |
火. 10月 15, 2019 | |
18.0.259 | Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey. |
火. 10月 15, 2019 | |
18.0.259 | Fixed a tumble pivot issue when viewing LOPs, and properly save the previous camera when tumbling out of a camera view. |
火. 10月 15, 2019 | |
18.0.259 | Fixed a tumble pivot issue when viewing LOPs, and properly save the previous camera when tumbling out of a camera view. |
火. 10月 15, 2019 | |
18.0.259 | Fixed a tumble pivot issue when viewing LOPs, and properly save the previous camera when tumbling out of a camera view. |
火. 10月 15, 2019 | |
18.0.259 | Fixed a tumble pivot issue when viewing LOPs, and properly save the previous camera when tumbling out of a camera view. |
火. 10月 15, 2019 | |
18.0.259 | Fixed a tumble pivot issue when viewing LOPs, and properly save the previous camera when tumbling out of a camera view. |
火. 10月 15, 2019 | |
18.0.256 | There's a new, experimental and partially incomplete image handler for OpenEXR images avaialble in Houdini. This driver uses OpenImageIO to read/write .exr files. It is mostly disabled, since the code is still a workin progress, however, it can be enabled by setting HOUDINI_OIIO_EXR. This new image handler has some advantages over the old driver, primarily in its handling of multi-part EXR images. If the old driver detects a multi-part image, it will now fall back to the OpenImageIO driver to load all the sub-images. |
土. 10月 12, 2019 | |
18.0.256 | There's a new, experimental and partially incomplete image handler for OpenEXR images avaialble in Houdini. This driver uses OpenImageIO to read/write .exr files. It is mostly disabled, since the code is still a workin progress, however, it can be enabled by setting HOUDINI_OIIO_EXR. This new image handler has some advantages over the old driver, primarily in its handling of multi-part EXR images. If the old driver detects a multi-part image, it will now fall back to the OpenImageIO driver to load all the sub-images. |
土. 10月 12, 2019 | |
18.0.256 | There's a new, experimental and partially incomplete image handler for OpenEXR images avaialble in Houdini. This driver uses OpenImageIO to read/write .exr files. It is mostly disabled, since the code is still a workin progress, however, it can be enabled by setting HOUDINI_OIIO_EXR. This new image handler has some advantages over the old driver, primarily in its handling of multi-part EXR images. If the old driver detects a multi-part image, it will now fall back to the OpenImageIO driver to load all the sub-images. |
土. 10月 12, 2019 | |
18.0.256 | There's a new, experimental and partially incomplete image handler for OpenEXR images avaialble in Houdini. This driver uses OpenImageIO to read/write .exr files. It is mostly disabled, since the code is still a workin progress, however, it can be enabled by setting HOUDINI_OIIO_EXR. This new image handler has some advantages over the old driver, primarily in its handling of multi-part EXR images. If the old driver detects a multi-part image, it will now fall back to the OpenImageIO driver to load all the sub-images. |
土. 10月 12, 2019 | |
18.0.256 | There's a new, experimental and partially incomplete image handler for OpenEXR images avaialble in Houdini. This driver uses OpenImageIO to read/write .exr files. It is mostly disabled, since the code is still a workin progress, however, it can be enabled by setting HOUDINI_OIIO_EXR. This new image handler has some advantages over the old driver, primarily in its handling of multi-part EXR images. If the old driver detects a multi-part image, it will now fall back to the OpenImageIO driver to load all the sub-images. |
土. 10月 12, 2019 | |
18.0.256 | Update Houdini's USD tool to match the Pixar 19.11rc1 tag from the public github repository: https://github.com/PixarAnimationStudios/USD/releases/tag/v19.11-rc1 |
土. 10月 12, 2019 | |
18.0.256 | Update Houdini's USD tool to match the Pixar 19.11rc1 tag from the public github repository: https://github.com/PixarAnimationStudios/USD/releases/tag/v19.11-rc1 |
土. 10月 12, 2019 | |
18.0.256 | Update Houdini's USD tool to match the Pixar 19.11rc1 tag from the public github repository: https://github.com/PixarAnimationStudios/USD/releases/tag/v19.11-rc1 |
土. 10月 12, 2019 | |
18.0.256 | Update Houdini's USD tool to match the Pixar 19.11rc1 tag from the public github repository: https://github.com/PixarAnimationStudios/USD/releases/tag/v19.11-rc1 |
土. 10月 12, 2019 | |
18.0.256 | Update Houdini's USD tool to match the Pixar 19.11rc1 tag from the public github repository: https://github.com/PixarAnimationStudios/USD/releases/tag/v19.11-rc1 |
土. 10月 12, 2019 | |
18.0.255 | Several POP nodes now have an Inputs tab promoted which allows binding to geometry for use in VEXpressions. These POP nodes affected are the following: AxisForce, Color, Drag, DragSpin, Fan, Force, Interact, LocalForce, LookAt, Property, SoftLimit, SpeedLimit, Spin, Torque, Velocity, and Wind. |
金. 10月 11, 2019 | |
18.0.255 | Several POP nodes now have an Inputs tab promoted which allows binding to geometry for use in VEXpressions. These POP nodes affected are the following: AxisForce, Color, Drag, DragSpin, Fan, Force, Interact, LocalForce, LookAt, Property, SoftLimit, SpeedLimit, Spin, Torque, Velocity, and Wind. |
金. 10月 11, 2019 | |
18.0.255 | Several POP nodes now have an Inputs tab promoted which allows binding to geometry for use in VEXpressions. These POP nodes affected are the following: AxisForce, Color, Drag, DragSpin, Fan, Force, Interact, LocalForce, LookAt, Property, SoftLimit, SpeedLimit, Spin, Torque, Velocity, and Wind. |
金. 10月 11, 2019 | |
18.0.255 | Several POP nodes now have an Inputs tab promoted which allows binding to geometry for use in VEXpressions. These POP nodes affected are the following: AxisForce, Color, Drag, DragSpin, Fan, Force, Interact, LocalForce, LookAt, Property, SoftLimit, SpeedLimit, Spin, Torque, Velocity, and Wind. |
金. 10月 11, 2019 | |
18.0.255 | Several POP nodes now have an Inputs tab promoted which allows binding to geometry for use in VEXpressions. These POP nodes affected are the following: AxisForce, Color, Drag, DragSpin, Fan, Force, Interact, LocalForce, LookAt, Property, SoftLimit, SpeedLimit, Spin, Torque, Velocity, and Wind. |
金. 10月 11, 2019 | |
18.0.255 | Fixed problem with the Mute and Solo functionality in the light mixer. |
金. 10月 11, 2019 |