Houdini Main Changelogs

18.0.259

Shotgun Server TOP: Added the ability to specify the location where the shotgun.json authentication file is located. This is for ease of pipeline integration.

火. 10月 15, 2019
18.0.259

Shotgun Server TOP: Added the ability to specify the location where the shotgun.json authentication file is located. This is for ease of pipeline integration.

火. 10月 15, 2019
18.0.259

Shotgun Server TOP: Added the ability to specify the location where the shotgun.json authentication file is located. This is for ease of pipeline integration.

火. 10月 15, 2019
18.0.259

Shotgun Server TOP: Added the ability to specify the location where the shotgun.json authentication file is located. This is for ease of pipeline integration.

火. 10月 15, 2019
18.0.259

Shotgun Server TOP: Added the ability to specify the location where the shotgun.json authentication file is located. This is for ease of pipeline integration.

火. 10月 15, 2019
18.0.259

File Pattern TOP: Fixed an issue where an extra work item was generated under certain conditions.

火. 10月 15, 2019
18.0.259

File Pattern TOP: Fixed an issue where an extra work item was generated under certain conditions.

火. 10月 15, 2019
18.0.259

File Pattern TOP: Fixed an issue where an extra work item was generated under certain conditions.

火. 10月 15, 2019
18.0.259

File Pattern TOP: Fixed an issue where an extra work item was generated under certain conditions.

火. 10月 15, 2019
18.0.259

File Pattern TOP: Fixed an issue where an extra work item was generated under certain conditions.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

The default hasher for UT_ArraySet, UT_ArrayMap, and other UT subclasses now defaults to hboost::hash instead of std::hash to fix a performance issue on Windows for integer/pointer keys while also ensuring consistent cross-platform results.

For old that created custom hash specializations with these classes, implement a hash_value() overload instead for your type.

火. 10月 15, 2019
18.0.259

Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey.

火. 10月 15, 2019
18.0.259

Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey.

火. 10月 15, 2019
18.0.259

Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey.

火. 10月 15, 2019
18.0.259

Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey.

火. 10月 15, 2019
18.0.259

Bend SOP: capture bounds are no longer drawn when state is not active. Bounds visibility when the state is active can be toggled with a hotkey.

火. 10月 15, 2019