Houdini Main Changelogs
18.0.233 | The VellumConstraints SOP in Stitch Points constraint mode now can Use Closest Point on Primitive when the Target geometry is polylines, along with the original triangles and quads. This allows stitching from a point to the interior of a line segment. |
木. 9月 19, 2019 | |
18.0.233 | The VellumConstraints SOP in Stitch Points constraint mode now can Use Closest Point on Primitive when the Target geometry is polylines, along with the original triangles and quads. This allows stitching from a point to the interior of a line segment. |
木. 9月 19, 2019 | |
18.0.233 | The VellumConstraints SOP in Stitch Points constraint mode now can Use Closest Point on Primitive when the Target geometry is polylines, along with the original triangles and quads. This allows stitching from a point to the interior of a line segment. |
木. 9月 19, 2019 | |
18.0.233 | The VellumConstraints SOP in Stitch Points constraint mode now can Use Closest Point on Primitive when the Target geometry is polylines, along with the original triangles and quads. This allows stitching from a point to the interior of a line segment. |
木. 9月 19, 2019 | |
18.0.233 | The VellumConstraints SOP in Stitch Points constraint mode now can Use Closest Point on Primitive when the Target geometry is polylines, along with the original triangles and quads. This allows stitching from a point to the interior of a line segment. |
木. 9月 19, 2019 | |
18.0.233 | Improved handling of the Deadline command result for the TOP Deadline scheduler. |
木. 9月 19, 2019 | |
18.0.233 | Improved handling of the Deadline command result for the TOP Deadline scheduler. |
木. 9月 19, 2019 | |
18.0.233 | Improved handling of the Deadline command result for the TOP Deadline scheduler. |
木. 9月 19, 2019 | |
18.0.233 | Improved handling of the Deadline command result for the TOP Deadline scheduler. |
木. 9月 19, 2019 | |
18.0.233 | Improved handling of the Deadline command result for the TOP Deadline scheduler. |
木. 9月 19, 2019 | |
18.0.232 | The TOP Deadline scheduler now prints out the Deadline command result when there is a json parsing error to help debug the issue. |
水. 9月 18, 2019 | |
18.0.232 | The TOP Deadline scheduler now prints out the Deadline command result when there is a json parsing error to help debug the issue. |
水. 9月 18, 2019 | |
18.0.232 | The TOP Deadline scheduler now prints out the Deadline command result when there is a json parsing error to help debug the issue. |
水. 9月 18, 2019 | |
18.0.232 | The TOP Deadline scheduler now prints out the Deadline command result when there is a json parsing error to help debug the issue. |
水. 9月 18, 2019 | |
18.0.232 | The TOP Deadline scheduler now prints out the Deadline command result when there is a json parsing error to help debug the issue. |
水. 9月 18, 2019 | |
18.0.232 | Unity plugin:
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水. 9月 18, 2019 | |
18.0.232 | Unity plugin:
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水. 9月 18, 2019 | |
18.0.232 | Unity plugin:
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水. 9月 18, 2019 | |
18.0.232 | Unity plugin:
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水. 9月 18, 2019 | |
18.0.232 | Unity plugin:
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水. 9月 18, 2019 | |
18.0.232 | Added a new SOP, Shot Sculpt, to allow physically based volume sculpting. This SOP acts like a grab brush. |
水. 9月 18, 2019 | |
18.0.232 | Added a new SOP, Shot Sculpt, to allow physically based volume sculpting. This SOP acts like a grab brush. |
水. 9月 18, 2019 | |
18.0.232 | Added a new SOP, Shot Sculpt, to allow physically based volume sculpting. This SOP acts like a grab brush. |
水. 9月 18, 2019 | |
18.0.232 | Added a new SOP, Shot Sculpt, to allow physically based volume sculpting. This SOP acts like a grab brush. |
水. 9月 18, 2019 | |
18.0.232 | Added a new SOP, Shot Sculpt, to allow physically based volume sculpting. This SOP acts like a grab brush. |
水. 9月 18, 2019 |