Houdini Main Changelogs
18.0.72 | Fixed bug where changing levels between SOPs and Objects with Hide Other Objects set would clear the view camera. This bug was introduced in version 17.4.78. |
水. 4月 10, 2019 | |
18.0.72 | Fixed bug where changing levels between SOPs and Objects with Hide Other Objects set would clear the view camera. This bug was introduced in version 17.4.78. |
水. 4月 10, 2019 | |
18.0.72 | Added log support to Deadline scheduler so that work item logs can be viewed in the Task Info pane. Fixed Deadline scheduler not being able to schedule work items due to recent working dir changes. |
水. 4月 10, 2019 | |
18.0.72 | Added log support to Deadline scheduler so that work item logs can be viewed in the Task Info pane. Fixed Deadline scheduler not being able to schedule work items due to recent working dir changes. |
水. 4月 10, 2019 | |
18.0.72 | Added log support to Deadline scheduler so that work item logs can be viewed in the Task Info pane. Fixed Deadline scheduler not being able to schedule work items due to recent working dir changes. |
水. 4月 10, 2019 | |
18.0.72 | Added log support to Deadline scheduler so that work item logs can be viewed in the Task Info pane. Fixed Deadline scheduler not being able to schedule work items due to recent working dir changes. |
水. 4月 10, 2019 | |
18.0.72 | Added log support to Deadline scheduler so that work item logs can be viewed in the Task Info pane. Fixed Deadline scheduler not being able to schedule work items due to recent working dir changes. |
水. 4月 10, 2019 | |
18.0.72 | Addd HScript functions to access work item attributes, input files and output files. These are alternatives to the existing @ syntax, but make it easier to programatically specify the attribute name and component index. |
水. 4月 10, 2019 | |
18.0.72 | Addd HScript functions to access work item attributes, input files and output files. These are alternatives to the existing @ syntax, but make it easier to programatically specify the attribute name and component index. |
水. 4月 10, 2019 | |
18.0.72 | Addd HScript functions to access work item attributes, input files and output files. These are alternatives to the existing @ syntax, but make it easier to programatically specify the attribute name and component index. |
水. 4月 10, 2019 | |
18.0.72 | Addd HScript functions to access work item attributes, input files and output files. These are alternatives to the existing @ syntax, but make it easier to programatically specify the attribute name and component index. |
水. 4月 10, 2019 | |
18.0.72 | Addd HScript functions to access work item attributes, input files and output files. These are alternatives to the existing @ syntax, but make it easier to programatically specify the attribute name and component index. |
水. 4月 10, 2019 | |
18.0.72 | Creating an agent primitive through Python (hou.Geometry.createPacked()) now also initializes the 'pointinstancetransform' intrinsic to 1, matching the behaviour of the Agent SOP. |
水. 4月 10, 2019 | |
18.0.72 | Creating an agent primitive through Python (hou.Geometry.createPacked()) now also initializes the 'pointinstancetransform' intrinsic to 1, matching the behaviour of the Agent SOP. |
水. 4月 10, 2019 | |
18.0.72 | Creating an agent primitive through Python (hou.Geometry.createPacked()) now also initializes the 'pointinstancetransform' intrinsic to 1, matching the behaviour of the Agent SOP. |
水. 4月 10, 2019 | |
18.0.72 | Creating an agent primitive through Python (hou.Geometry.createPacked()) now also initializes the 'pointinstancetransform' intrinsic to 1, matching the behaviour of the Agent SOP. |
水. 4月 10, 2019 | |
18.0.72 | Creating an agent primitive through Python (hou.Geometry.createPacked()) now also initializes the 'pointinstancetransform' intrinsic to 1, matching the behaviour of the Agent SOP. |
水. 4月 10, 2019 | |
18.0.71 | For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. |
火. 4月 9, 2019 | |
18.0.71 | For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. |
火. 4月 9, 2019 | |
18.0.71 | For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. |
火. 4月 9, 2019 | |
18.0.71 | For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. |
火. 4月 9, 2019 | |
18.0.71 | For the TOP Partition by Bounds node, added bounds and source prefixes to the parm names for the two sets of geometry import parms for improved usability. |
火. 4月 9, 2019 | |
18.0.71 | Unity plugin: Added Split Geos by Group option to both Plugin Settings and Asset Options. This allows to split geometry by group, if groups are specified. |
火. 4月 9, 2019 | |
18.0.71 | Unity plugin: Added Split Geos by Group option to both Plugin Settings and Asset Options. This allows to split geometry by group, if groups are specified. |
火. 4月 9, 2019 | |
18.0.71 | Unity plugin: Added Split Geos by Group option to both Plugin Settings and Asset Options. This allows to split geometry by group, if groups are specified. |
火. 4月 9, 2019 |