Houdini Main Changelogs
19.5.1001 | Fixed a bug with Gas Resize Field DOP's handling of sliced fields. |
月. 6月 3, 2024 | |
20.0.728 | Fix a bug in the Curve state where saving during playback would revert the moved point position back to the position stored in the HUD Handle when playback was started. The state now tells the HUD to force an update during playback when points are moved to ensure it stays up to date. |
月. 6月 3, 2024 | |
20.0.728 | Fixed a bug in the Extract Transform SOP that could cause the non-uniform scale mode to hang. |
月. 6月 3, 2024 | |
20.0.728 | Fixed several potential crashes with unpacking packed USD primitives, when standard attributes from the primitive's schema had an incorrect number of values (e.g. the 'velocities' attribute for point-based prims). |
月. 6月 3, 2024 | |
19.5.998 |
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金. 5月 31, 2024 | |
20.0.725 | Fix a bug in the Curve state with the xform handle active causing the T/R/E keys to exit the state and enter a move tool instead of switching the mode on the xform handle. |
金. 5月 31, 2024 | |
20.0.724 | Karma Render Settings LOP no longer strips layers above layer breaks when merging render settings, products and vars. |
金. 5月 31, 2024 | |
20.0.725 | Fixed a bug with Gas Resize Field DOP's handling of sliced fields. |
金. 5月 31, 2024 | |
20.0.724 | Improved memory usage on displaced mesh. |
木. 5月 30, 2024 | |
20.0.724 | Fixed an issue where apprentice was not behaving correctly for mantra. |
木. 5月 30, 2024 | |
20.0.724 | Fixed viewer update of a SOP Solver sim when inside the solver. |
木. 5月 30, 2024 | |
20.0.724 | Fixed NaNs and bucketing artifacts when per-component indirect bounce quality is set to below 1 under automatic convergence mode. |
木. 5月 30, 2024 | |
19.5.996 | Add preliminary support for LODGroup in KineFX FBX exporter. Houdini now creates an LODGroup FBX node for mesh parent or joint nodes that start with `LODGroup` instead of previously creating a Null or Limb FBX nodes. There's still no support for specifying the LOD properties like display factor, etc. though, left as future work. |
水. 5月 29, 2024 | |
20.0.723 | Fixed a bug in the Alembic ROP that caused it to export geometry from the connected node's first output instead of the one wired to the Alembic ROP. |
水. 5月 29, 2024 | |
20.0.722 | Configure Prim node: Fixed bug where a failure to configure a prim will result in any subsequent child prims not being configured. |
火. 5月 28, 2024 | |
20.0.722 | Document that the scrolllock is disabled by default in the keyboard chop help. |
火. 5月 28, 2024 | |
20.0.722 | Render delegate-specific dialog scripts are now found using the HOUDINI_SOHO_PATH instead of the HOUDINI_PATH, allowing more control over how these parms are found without having to modify the full HOUDINI_PATH. |
火. 5月 28, 2024 | |
20.0.722 | Fixed a bug where performance monitor caused some nodes to disappear. |
火. 5月 28, 2024 | |
20.0.722 | Python HUD Handle - HUDs duplication bug
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火. 5月 28, 2024 | |
20.0.722 | Fixed a bug where the network editor crashed Houdini attempting to access invalid wires. |
火. 5月 28, 2024 | |
20.0.721 | Hexahedrons can be created with the array-form of addprim() now. |
火. 5月 28, 2024 | |
20.0.721 | Fix corruption of geometry that could occur if removing a point in VEX from an already degenerate hull, hexahedron, tetrahedron, or tribezier. |
火. 5月 28, 2024 | |
20.0.721 | xyzdist and similar functions that access implicitly unwrapped geometry no longer crash if that geometry fails to exist. |
火. 5月 28, 2024 | |
20.0.721 | The VoxelCubeProbe had an error in its pre-fetch for repeat & mirror modes, which showed up as artifacts in Volume Convolve 3x3. |
火. 5月 28, 2024 | |
20.0.721 | .compAt and .entries for OpenCL snippets that bound to vector arrays would not take the tuple size into account and index/report incorrectly. They should now be correct. |
火. 5月 28, 2024 |