Houdini Main Changelogs
18.5.7 | Added new options to Edit -> Preferences -> Lighting to specify a default scene graph location for new lights, and default meters per unit and up axis values to set on layers where values have not been exlicitly set. |
火. 10月 22, 2019 | |
18.5.6 | Fixed light LOP rerender on mouse entry into viewport. Fixed accidental removal of intensity modifier in light state. |
月. 10月 21, 2019 | |
18.5.6 | Fixed light LOP rerender on mouse entry into viewport. Fixed accidental removal of intensity modifier in light state. |
月. 10月 21, 2019 | |
18.5.6 | Fixed light LOP rerender on mouse entry into viewport. Fixed accidental removal of intensity modifier in light state. |
月. 10月 21, 2019 | |
18.5.6 | Fixed light LOP rerender on mouse entry into viewport. Fixed accidental removal of intensity modifier in light state. |
月. 10月 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
月. 10月 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
月. 10月 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
月. 10月 21, 2019 | |
18.5.6 | Light LOP state work. Light now will look at placement point by default. Light intensity will adjust based off distance by default. Toggles to do the opposite of ^ added. Fixed bug where some primitive paths would cause errors to be thrown. |
月. 10月 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
月. 10月 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
月. 10月 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
月. 10月 21, 2019 | |
18.5.6 | Fixed bug in the Material Linker and the Light Linker where modifying the network wouldn't properly update the Python Panel. |
月. 10月 21, 2019 | |
18.5.6 | Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry. |
月. 10月 21, 2019 | |
18.5.6 | Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry. |
月. 10月 21, 2019 | |
18.5.6 | Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry. |
月. 10月 21, 2019 | |
18.5.6 | Light and camera guides in the LOPs viewer are now easier to select when surrounded by geometry. |
月. 10月 21, 2019 | |
18.5.3 | Fixed viewport sluggishness if the GL lighting mode is HQ Lighting and it is showing a Hydra renderer other than the native GL renderer. |
金. 10月 18, 2019 | |
18.5.3 | Fixed viewport sluggishness if the GL lighting mode is HQ Lighting and it is showing a Hydra renderer other than the native GL renderer. |
金. 10月 18, 2019 | |
18.5.3 | Fixed viewport sluggishness if the GL lighting mode is HQ Lighting and it is showing a Hydra renderer other than the native GL renderer. |
金. 10月 18, 2019 | |
18.5.3 | Fixed viewport sluggishness if the GL lighting mode is HQ Lighting and it is showing a Hydra renderer other than the native GL renderer. |
金. 10月 18, 2019 | |
18.5.3 | Added popupmenu to light/camera LOP states to work around Bug:100274 |
金. 10月 18, 2019 | |
18.5.3 | Added popupmenu to light/camera LOP states to work around Bug:100274 |
金. 10月 18, 2019 | |
18.5.3 | Added popupmenu to light/camera LOP states to work around Bug:100274 |
金. 10月 18, 2019 | |
18.5.3 | Added popupmenu to light/camera LOP states to work around Bug:100274 |
金. 10月 18, 2019 |