Houdini Main Changelogs
20.0.721 | Fixed issues with the audio in exported videos not being properly offset for the start frame of the exported video and not correctly accounting for any stretching done while adjusting for playback frame rate changes. |
月. 5月 27, 2024 | |
19.5.994 | Fixed an issue where the Maya 2025 engine directory was not installed correctly. |
月. 5月 27, 2024 | |
20.0.721 | Fixed an issue where the Maya 2025 engine directory was not installed correctly. |
月. 5月 27, 2024 | |
20.0.721 | Added support for cooking the Labs Map Baker node using HQueue. |
月. 5月 27, 2024 | |
20.0.719 | Fix bug where flipbooks failed to start when using Audio panel paths that contained spaces. |
土. 5月 25, 2024 | |
20.0.719 | Fix bug where ramp parameter values on APEX subnet nodes did not load. |
土. 5月 25, 2024 | |
20.0.718 | Fixed a bug in the Modify Point Instances LOP which prevented it from running inside a for loop. |
金. 5月 24, 2024 | |
19.5.990 | Fixed crashes that could occur during some operations on RHEL 9.4 and its derivatives. |
木. 5月 23, 2024 | |
20.0.717 | Fixed crashes that could occur during some operations on RHEL 9.4 and its derivatives. |
木. 5月 23, 2024 | |
19.5.989 | Added support for Maya 2025. |
水. 5月 22, 2024 | |
20.0.716 | Added support for Maya 2025. |
水. 5月 22, 2024 | |
20.0.715 | Fixed a crash in the ONNX SOP when reading from a detail array attribute. |
火. 5月 21, 2024 | |
20.0.715 | Fixed an issue with creating black-boxed VOP HDAs due to vopnet mask. |
火. 5月 21, 2024 | |
20.0.714 | Fixed a bug in the RBD Configure SOP where the bullet_groupconnected attribute was always being set to 1. |
月. 5月 20, 2024 | |
19.5.982 | Fixed a bug where animated subd tags were not being updated in IPR, or offline when rendering multiple frames within single process. |
水. 5月 15, 2024 | |
20.0.709 | Fixed a bug where animated subd tags were not being updated in IPR, or offline when rendering multiple frames within single process. |
水. 5月 15, 2024 | |
19.5.982 | The TOP Fetch Input node, typicaly used in graphs fetched using the TOP Fetch, now has options to control its behavior when used outside of a typical fetch context. For example, if the node is cooked interactively instead. |
水. 5月 15, 2024 | |
20.0.709 | Fix an issue in the Curve state where the construction plane was not being respected while snapping when depth snapping was turned off. |
水. 5月 15, 2024 | |
20.0.708 | Fixed a macOS-only bug where some menus in the main macOS menu bar, such as the Radial menu, indefinitely grew with junk separator items. |
火. 5月 14, 2024 | |
20.0.708 | Fixed a macOS-only bug where the main macOS menu bar did not support label expressions found in custom menu items. |
火. 5月 14, 2024 | |
20.0.708 | Fixed handling of a hoktey assigned to the "Show Lop Layer Colors" toggle in the Network Editor View menu. |
火. 5月 14, 2024 | |
20.0.708 | Fixed a crash bug with Guide Groom's Paint Template tool. |
火. 5月 14, 2024 | |
20.0.707 | Fixed a viewport update issue with time-dependent OPs when restoring their visibility by switching from "Hide other Objects" to one of the other object visibility modes. |
月. 5月 13, 2024 | |
20.0.707 | Fixed a viewport update issue with the object display parameters. |
月. 5月 13, 2024 | |
20.0.704 | The work item MMB inspector window now properly shows empty array attribs, instead of hiding the completely. |
金. 5月 10, 2024 |