Houdini Main Changelogs

18.5.269

USD VEX functions can now reference LOP nodes and disk files.

金. 7月 10, 2020
18.5.269

USD VEX functions can now reference LOP nodes and disk files.

金. 7月 10, 2020
18.5.269

USD VEX functions can now reference LOP nodes and disk files.

金. 7月 10, 2020
18.5.269

The Switch LOP has a new parameter to control how it handles requests for an input that doesn't exist. Also added the ability to pick an input by matching a parameter value to a per-input pattern string.

金. 7月 10, 2020
18.5.269

The Switch LOP has a new parameter to control how it handles requests for an input that doesn't exist. Also added the ability to pick an input by matching a parameter value to a per-input pattern string.

金. 7月 10, 2020
18.5.269

The Switch LOP has a new parameter to control how it handles requests for an input that doesn't exist. Also added the ability to pick an input by matching a parameter value to a per-input pattern string.

金. 7月 10, 2020
18.5.269

The Switch LOP has a new parameter to control how it handles requests for an input that doesn't exist. Also added the ability to pick an input by matching a parameter value to a per-input pattern string.

金. 7月 10, 2020
18.5.269

Added an option to "Strip Layers Above Layer Breaks" to the Merge LOP. With this option set, even in one of the "separate layers" mode of operation, layrs from above layer breaks are removed from the layer stack.

金. 7月 10, 2020
18.5.269

Added an option to "Strip Layers Above Layer Breaks" to the Merge LOP. With this option set, even in one of the "separate layers" mode of operation, layrs from above layer breaks are removed from the layer stack.

金. 7月 10, 2020
18.5.269

Added an option to "Strip Layers Above Layer Breaks" to the Merge LOP. With this option set, even in one of the "separate layers" mode of operation, layrs from above layer breaks are removed from the layer stack.

金. 7月 10, 2020
18.5.269

Added an option to "Strip Layers Above Layer Breaks" to the Merge LOP. With this option set, even in one of the "separate layers" mode of operation, layrs from above layer breaks are removed from the layer stack.

金. 7月 10, 2020
18.0.524

Fixed a bug in the Unpack USD SOP where curve widths were not converted from a diameter to a radius for the pscale attrib, which led to the widths being doubled when imported back to LOPs. This conversion was already being done correctly for Points prims.

金. 7月 10, 2020
18.5.269

Fixed a bug where spherical area light may produce incorrect and noisy result particularly when the shading point is closer to the light source.

金. 7月 10, 2020
18.5.269

Fixed a bug where spherical area light may produce incorrect and noisy result particularly when the shading point is closer to the light source.

金. 7月 10, 2020
18.5.269

Fixed a bug where spherical area light may produce incorrect and noisy result particularly when the shading point is closer to the light source.

金. 7月 10, 2020
18.5.269

Fixed a bug where spherical area light may produce incorrect and noisy result particularly when the shading point is closer to the light source.

金. 7月 10, 2020
18.5.269

Fixed a bug in the Unpack USD SOP where curve widths were not converted from a diameter to a radius for the pscale attrib, which led to the widths being doubled when imported back to LOPs. This conversion was already being done correctly for Points prims.

金. 7月 10, 2020
18.5.269

Fixed a bug in the Unpack USD SOP where curve widths were not converted from a diameter to a radius for the pscale attrib, which led to the widths being doubled when imported back to LOPs. This conversion was already being done correctly for Points prims.

金. 7月 10, 2020
18.5.269

Fixed a bug in the Unpack USD SOP where curve widths were not converted from a diameter to a radius for the pscale attrib, which led to the widths being doubled when imported back to LOPs. This conversion was already being done correctly for Points prims.

金. 7月 10, 2020
18.5.269

Fixed a bug in the Unpack USD SOP where curve widths were not converted from a diameter to a radius for the pscale attrib, which led to the widths being doubled when imported back to LOPs. This conversion was already being done correctly for Points prims.

金. 7月 10, 2020
18.5.269

Added a Maximum Run Time job parm to HQueue scheduler TOP. This causes the job to be cancelled if the time is exceeded. Retries do not apply in this case.

金. 7月 10, 2020
18.5.269

Added a Maximum Run Time job parm to HQueue scheduler TOP. This causes the job to be cancelled if the time is exceeded. Retries do not apply in this case.

金. 7月 10, 2020
18.5.269

Added a Maximum Run Time job parm to HQueue scheduler TOP. This causes the job to be cancelled if the time is exceeded. Retries do not apply in this case.

金. 7月 10, 2020
18.5.269

Added a Maximum Run Time job parm to HQueue scheduler TOP. This causes the job to be cancelled if the time is exceeded. Retries do not apply in this case.

金. 7月 10, 2020
18.0.524

Added a Maximum Run Time job parm to HQueue scheduler TOP. This causes the job to be cancelled if the time is exceeded. Retries do not apply in this case.

金. 7月 10, 2020