Houdini Main Changelogs

18.5.227

Added 30-days grace period to --accept-EULA option of installer. From Houdini 18.5, --accept-EULA option requires a date signature passed along with the option. The data signature should match the "Last Updated Date" in the EULA shipped with Houdini. We realize the issue that it could break the automated script, but we still believe that change is necessary. To minimize the effects, 30-days grace period is indroduced. If EULA updated in new version of installer, previous date signature could still be used for 30 days from the "Last Updated Date" in the new EULA and a warning message would be outputed to console.

金. 5月 29, 2020
18.5.227

Added 30-days grace period to --accept-EULA option of installer. From Houdini 18.5, --accept-EULA option requires a date signature passed along with the option. The data signature should match the "Last Updated Date" in the EULA shipped with Houdini. We realize the issue that it could break the automated script, but we still believe that change is necessary. To minimize the effects, 30-days grace period is indroduced. If EULA updated in new version of installer, previous date signature could still be used for 30 days from the "Last Updated Date" in the new EULA and a warning message would be outputed to console.

金. 5月 29, 2020
18.0.482

Fixes bug that caused license failures when there should not have been a failure. This was do to an incorrect ip mask check.

金. 5月 29, 2020
18.0.482

Added an option for geometry HDAs to use unique names for display geometry nodes. When this option is enabled, geometry node names will be prefixed by the name of the dummy object node to which the geometry node is parented. This ensures that there can be multiple instances of the same HDA in the scene while maintaining unique node names for every node.

金. 5月 29, 2020
18.5.227

Added an option for geometry HDAs to use unique names for display geometry nodes. When this option is enabled, geometry node names will be prefixed by the name of the dummy object node to which the geometry node is parented. This ensures that there can be multiple instances of the same HDA in the scene while maintaining unique node names for every node.

金. 5月 29, 2020
18.5.227

Added an option for geometry HDAs to use unique names for display geometry nodes. When this option is enabled, geometry node names will be prefixed by the name of the dummy object node to which the geometry node is parented. This ensures that there can be multiple instances of the same HDA in the scene while maintaining unique node names for every node.

金. 5月 29, 2020
18.5.227

Added an option for geometry HDAs to use unique names for display geometry nodes. When this option is enabled, geometry node names will be prefixed by the name of the dummy object node to which the geometry node is parented. This ensures that there can be multiple instances of the same HDA in the scene while maintaining unique node names for every node.

金. 5月 29, 2020
18.5.227

Added an option for geometry HDAs to use unique names for display geometry nodes. When this option is enabled, geometry node names will be prefixed by the name of the dummy object node to which the geometry node is parented. This ensures that there can be multiple instances of the same HDA in the scene while maintaining unique node names for every node.

金. 5月 29, 2020
18.0.482

Fixed the bug that permission error poped up when SyncNodeVersion script of a blackboxed asset was triggered.

金. 5月 29, 2020
18.0.482

Added a quiet=False argument to scheduler.submitGraphAsJob and handle headless mode automatically.

金. 5月 29, 2020
18.5.227

Added support for headless submitGraphAsJob

金. 5月 29, 2020
18.5.227

Added support for headless submitGraphAsJob

金. 5月 29, 2020
18.5.227

Added support for headless submitGraphAsJob

金. 5月 29, 2020
18.5.227

Added support for headless submitGraphAsJob

金. 5月 29, 2020
18.5.227

Fixed the bug that permission error poped up when SyncNodeVersion script of a blackboxed asset was triggered.

金. 5月 29, 2020
18.5.227

Fixed the bug that permission error poped up when SyncNodeVersion script of a blackboxed asset was triggered.

金. 5月 29, 2020
18.5.227

Fixed the bug that permission error poped up when SyncNodeVersion script of a blackboxed asset was triggered.

金. 5月 29, 2020
18.5.227

Fixed the bug that permission error poped up when SyncNodeVersion script of a blackboxed asset was triggered.

金. 5月 29, 2020
18.0.482

Modified thread safety check in TOP_Node HOM functions. Certain calls are illegal if thread is involved in PDG Cook.

金. 5月 29, 2020
18.5.227

Modified thread safety check in TOP_Node HOM functions. Certain calls are illegal if thread is involved in PDG Cook.

金. 5月 29, 2020
18.5.227

Modified thread safety check in TOP_Node HOM functions. Certain calls are illegal if thread is involved in PDG Cook.

金. 5月 29, 2020
18.5.227

Modified thread safety check in TOP_Node HOM functions. Certain calls are illegal if thread is involved in PDG Cook.

金. 5月 29, 2020
18.5.227

Modified thread safety check in TOP_Node HOM functions. Certain calls are illegal if thread is involved in PDG Cook.

金. 5月 29, 2020
18.5.227

Added support for a --resolver-context command line option to husk which builds a resolver context from the specified file for resolving assets on the stage being rendered. The USD Render ROP's default value for this option grabs the value from the LOP Network.

金. 5月 29, 2020
18.5.227

Added support for a --resolver-context command line option to husk which builds a resolver context from the specified file for resolving assets on the stage being rendered. The USD Render ROP's default value for this option grabs the value from the LOP Network.

金. 5月 29, 2020