Houdini Main Changelogs

18.5.227

Added support for a --resolver-context command line option to husk which builds a resolver context from the specified file for resolving assets on the stage being rendered. The USD Render ROP's default value for this option grabs the value from the LOP Network.

金. 5月 29, 2020
18.5.227

Added support for a --resolver-context command line option to husk which builds a resolver context from the specified file for resolving assets on the stage being rendered. The USD Render ROP's default value for this option grabs the value from the LOP Network.

金. 5月 29, 2020
18.5.227

Fixed bug with branching directly into insertion point. General quality of life improvements for insertion points.

金. 5月 29, 2020
18.5.227

Fixed bug with branching directly into insertion point. General quality of life improvements for insertion points.

金. 5月 29, 2020
18.5.227

Fixed bug with branching directly into insertion point. General quality of life improvements for insertion points.

金. 5月 29, 2020
18.5.227

Fixed bug with branching directly into insertion point. General quality of life improvements for insertion points.

金. 5月 29, 2020
18.5.227

Fixed bug where the network editor in list mode would try to process keys that had already been consumed by its display option handler.

金. 5月 29, 2020
18.5.227

Fixed bug where the network editor in list mode would try to process keys that had already been consumed by its display option handler.

金. 5月 29, 2020
18.5.227

Fixed bug where the network editor in list mode would try to process keys that had already been consumed by its display option handler.

金. 5月 29, 2020
18.5.227

Fixed bug where the network editor in list mode would try to process keys that had already been consumed by its display option handler.

金. 5月 29, 2020
18.5.227

Fixed bug where hou.SceneViewer.flashMessage() would be incorrectly positioned in the viewport when no icon is specified.

金. 5月 29, 2020
18.5.227

Fixed bug where hou.SceneViewer.flashMessage() would be incorrectly positioned in the viewport when no icon is specified.

金. 5月 29, 2020
18.5.227

Fixed bug where hou.SceneViewer.flashMessage() would be incorrectly positioned in the viewport when no icon is specified.

金. 5月 29, 2020
18.5.227

Fixed bug where hou.SceneViewer.flashMessage() would be incorrectly positioned in the viewport when no icon is specified.

金. 5月 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

金. 5月 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

金. 5月 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

金. 5月 29, 2020
18.5.227

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

金. 5月 29, 2020
18.0.482

Added support for ROP-based TOP nets in assets for engine. The current scene will be automatically saved to a hip file in $HOUDINI_TEMP_DIR if any TOP nodes have a file dependency of $HIPFILE, when HAPI_CookPDG is called. This is necessary for any hip-based PDG jobs.

Fixed a potential crash on exit when using PDG-based assets in engine.

Improved support for HAPI/Python bindings

金. 5月 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

金. 5月 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

金. 5月 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

金. 5月 29, 2020
18.5.227

Added the ability to set custom icons for each USD primitive (using the Configure Primitives LOP), USD collection (using the Collection LOP), and hou.LopSelectionRule (using the hou.LopSelectionRule.setIcon method).

金. 5月 29, 2020
18.5.227

A lop_activation parameter added to a LOP HDA's type properties will now function just like having this parameter added as a spare parameter.

金. 5月 29, 2020
18.5.227

A lop_activation parameter added to a LOP HDA's type properties will now function just like having this parameter added as a spare parameter.

金. 5月 29, 2020