Houdini Main Changelogs
20.0.639 | Fixed SolarisLookDev desktop so the 3d view camera is not set; this fixes an issue where New Cameras would have very small, unexpected values. |
水. 3月 6, 2024 | |
20.0.639 | Fixed a possible crash that could occur when applying changes to the OCIO editor. |
水. 3月 6, 2024 | |
20.0.638 | Fixed bug where tilt-mode toggle is not activated after picking a physical lens shader on a Camera LOP. |
火. 3月 5, 2024 | |
19.5.911 | Fixed a performance issue with building locked stages for nodes such as the LOP Import SOP, when the source stage had many sublayers. |
火. 3月 5, 2024 | |
20.0.638 | Fixed a performance issue with building locked stages for nodes such as the LOP Import SOP, when the source stage had many sublayers. |
火. 3月 5, 2024 | |
19.5.910 | Fixed an issue that kept Houdini from starting on systems built with glibc 2.39. |
月. 3月 4, 2024 | |
20.0.637 | Fixed an issue with the Wedge TOP adding metadata attributes to the node attribute list even when the coresponding toggles are off. |
月. 3月 4, 2024 | |
20.0.637 | Added an option to specify a custom value range to the Filter by Range TOP, using PDG's value pattern syntax. |
月. 3月 4, 2024 | |
20.0.637 | The Range Generate TOP now has an option to control whether the value range is inclusive or exclusive. Previously it would always include the end value, i.e. it was always an inclusive range. |
月. 3月 4, 2024 | |
19.5.910 | Make further file system performance improvements for HOUDINI_VDB_FORCE_STREAM_SAVE by increasing its buffer size to 128 KB blocks. |
月. 3月 4, 2024 | |
20.0.637 | Make further file system performance improvements for HOUDINI_VDB_FORCE_STREAM_SAVE by increasing its buffer size to 128 KB blocks. |
月. 3月 4, 2024 | |
20.0.635 | The APEX Edit Graph SOP now has a new general script button parameter for updating outdated graph node type names (maintained for backwards compatibility) to the current names. After this conversion, these graphs may no longer load in older Houdini versions. |
土. 3月 2, 2024 | |
20.0.635 | Improve the TAB menu experience in the APEX Network View. Tools are better categorized and putting new nodes down have more readable names. |
土. 3月 2, 2024 | |
20.0.634 | Fixed a bug where switching camera in viewport wouldn't trigger redicing with "IPR Continuous Dicing" enabled. |
金. 3月 1, 2024 | |
20.0.634 | Fixes an exception error that can occur when MMB invokes a cook on a Texture Optical Flow node that is connected to invalid input data |
金. 3月 1, 2024 | |
19.5.907 | Add HOUDINI_VDB_FORCE_STREAM_SAVE environment variable. When enabled, this forces .vdb files to be saved via a file stream that disables the ability to perform delayed loading on the saved .vdb files. This can improve file write performance by avoiding file seeking. Notably, Qumulo file systems suffer from this (but not Isilon file systems). |
金. 3月 1, 2024 | |
20.0.634 | Add HOUDINI_VDB_FORCE_STREAM_SAVE environment variable. When enabled, this forces .vdb files to be saved via a file stream that disables the ability to perform delayed loading on the saved .vdb files. This can improve file write performance by avoiding file seeking. Notably, Qumulo file systems suffer from this (but not Isilon file systems). |
金. 3月 1, 2024 | |
19.5.907 | Fixed an issue with PDG throwing an exception on initialization when the `future` package is installed on the Python path. |
金. 3月 1, 2024 | |
20.0.634 | Fixed a regression in the SOP Character Import LOP which caused it to be time-dependent when the cache mode was set to Cache All Frames |
金. 3月 1, 2024 | |
20.0.634 | Fixed an issue with PDG throwing an exception on initialization when the `future` package is installed on the Python path. |
金. 3月 1, 2024 | |
19.5.906 | Fixed thread safety issue when calling HAPI_IsSessionValid from multiple threads. |
木. 2月 29, 2024 | |
20.0.633 | Fixed thread safety issue when calling HAPI_IsSessionValid from multiple threads. |
木. 2月 29, 2024 | |
20.0.633 | When Karma auto-creates optimized .rat files and the working color space is not Linear Rec 709, the color space will be preserved properly. This is primarily noticeable when using non-mipmapped OpenEXR textures in XPU. |
木. 2月 29, 2024 | |
19.5.906 | Fixed an issue where the output from HAPI was not being redirected to the Output Window properly. |
木. 2月 29, 2024 | |
20.0.633 | Fixed an issue where the output from HAPI was not being redirected to the Output Window properly. |
木. 2月 29, 2024 |