Houdini Main Changelogs
18.5.206 | Added a 'command prefix' parm to usdrender TOP. This allows a wrapper script to be specified for executing the husk command. |
金. 5月 8, 2020 | |
18.5.206 | Added a 'command prefix' parm to usdrender TOP. This allows a wrapper script to be specified for executing the husk command. |
金. 5月 8, 2020 | |
18.5.206 | Added a 'command prefix' parm to usdrender TOP. This allows a wrapper script to be specified for executing the husk command. |
金. 5月 8, 2020 | |
18.0.461 | Add new PDG_Scheduler callback virtual "applicationBin". This is used to query the path to applications of note as identified by a name argument. It is a replacement for the convention of pythonBin and hythonBin in python based schedulers. Removed hythonBin and pythonBin from PyScheduler and refactored our schedulers to implement applicationBin for the names 'python' and 'hython'. Custom schedulers should implement this new callback as it will become mandatory in the future. |
金. 5月 8, 2020 | |
18.0.461 | Add new PDG_Scheduler callback virtual "applicationBin". This is used to query the path to applications of note as identified by a name argument. It is a replacement for the convention of pythonBin and hythonBin in python based schedulers. Removed hythonBin and pythonBin from PyScheduler and refactored our schedulers to implement applicationBin for the names 'python' and 'hython'. |
金. 5月 8, 2020 | |
18.5.206 | Add new PDG_Scheduler callback virtual "applicationBin". This is used to query the path to applications of note as identified by a name argument. It is a replacement for the convention of pythonBin and hythonBin in python based schedulers. Removed hythonBin and pythonBin from PyScheduler and refactored our schedulers to implement applicationBin for the names 'python' and 'hython'. |
金. 5月 8, 2020 | |
18.5.206 | Add new PDG_Scheduler callback virtual "applicationBin". This is used to query the path to applications of note as identified by a name argument. It is a replacement for the convention of pythonBin and hythonBin in python based schedulers. Removed hythonBin and pythonBin from PyScheduler and refactored our schedulers to implement applicationBin for the names 'python' and 'hython'. |
金. 5月 8, 2020 | |
18.5.206 | Add new PDG_Scheduler callback virtual "applicationBin". This is used to query the path to applications of note as identified by a name argument. It is a replacement for the convention of pythonBin and hythonBin in python based schedulers. Removed hythonBin and pythonBin from PyScheduler and refactored our schedulers to implement applicationBin for the names 'python' and 'hython'. |
金. 5月 8, 2020 | |
18.5.206 | Add new PDG_Scheduler callback virtual "applicationBin". This is used to query the path to applications of note as identified by a name argument. It is a replacement for the convention of pythonBin and hythonBin in python based schedulers. Removed hythonBin and pythonBin from PyScheduler and refactored our schedulers to implement applicationBin for the names 'python' and 'hython'. |
金. 5月 8, 2020 | |
18.5.206 | Various changes in the TOPs work item middle mouse button menu:
|
金. 5月 8, 2020 | |
18.5.206 | Various changes in the TOPs work item middle mouse button menu:
|
金. 5月 8, 2020 | |
18.5.206 | Various changes in the TOPs work item middle mouse button menu:
|
金. 5月 8, 2020 | |
18.5.206 | Various changes in the TOPs work item middle mouse button menu:
|
金. 5月 8, 2020 | |
18.0.461 | Unity plugin: Now deletes the temporary heu_session.txt file in Unity project when closing the Unity Editor. Increased session connection timeout to 10 seconds. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Now deletes the temporary heu_session.txt file in Unity project when closing the Unity Editor. Increased session connection timeout to 10 seconds. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Now deletes the temporary heu_session.txt file in Unity project when closing the Unity Editor. Increased session connection timeout to 10 seconds. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Now deletes the temporary heu_session.txt file in Unity project when closing the Unity Editor. Increased session connection timeout to 10 seconds. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Now deletes the temporary heu_session.txt file in Unity project when closing the Unity Editor. Increased session connection timeout to 10 seconds. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Added new HEU_NodeSync which cooks a node, and loads its geometry, similar to HEU_GeoSync. Added new HEU_BaseSync as base case for both HEU_NodeSync and HEU_GeoSync, which does brunt of the work. The new HEU_NodeSync allows to work with non-HDA node networks, and automatically updates while in SessionSync. Both HEU_NodeSync and HEU_GeoSync now support loading objects as well a single SOPs, and fixes up an instancing bug. Improved SessionSync UI. Added new HAPI imports for HAPI_SaveNodeToFile and HAPI_LoadNodeFromFile. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Added new HEU_NodeSync which cooks a node, and loads its geometry, similar to HEU_GeoSync. Added new HEU_BaseSync as base case for both HEU_NodeSync and HEU_GeoSync, which does brunt of the work. The new HEU_NodeSync allows to work with non-HDA node networks, and automatically updates while in SessionSync. Both HEU_NodeSync and HEU_GeoSync now support loading objects as well a single SOPs, and fixes up an instancing bug. Improved SessionSync UI. Added new HAPI imports for HAPI_SaveNodeToFile and HAPI_LoadNodeFromFile. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Added new HEU_NodeSync which cooks a node, and loads its geometry, similar to HEU_GeoSync. Added new HEU_BaseSync as base case for both HEU_NodeSync and HEU_GeoSync, which does brunt of the work. The new HEU_NodeSync allows to work with non-HDA node networks, and automatically updates while in SessionSync. Both HEU_NodeSync and HEU_GeoSync now support loading objects as well a single SOPs, and fixes up an instancing bug. Improved SessionSync UI. Added new HAPI imports for HAPI_SaveNodeToFile and HAPI_LoadNodeFromFile. |
金. 5月 8, 2020 | |
18.5.206 | Unity plugin: Added new HEU_NodeSync which cooks a node, and loads its geometry, similar to HEU_GeoSync. Added new HEU_BaseSync as base case for both HEU_NodeSync and HEU_GeoSync, which does brunt of the work. The new HEU_NodeSync allows to work with non-HDA node networks, and automatically updates while in SessionSync. Both HEU_NodeSync and HEU_GeoSync now support loading objects as well a single SOPs, and fixes up an instancing bug. Improved SessionSync UI. Added new HAPI imports for HAPI_SaveNodeToFile and HAPI_LoadNodeFromFile. |
金. 5月 8, 2020 | |
18.5.206 | The OP_DataMicroNode object has a new data member for tracking context options that were used but did not exist during a cook. This will likely require recompiling any custom HDK nodes. |
金. 5月 8, 2020 | |
18.5.206 | The OP_DataMicroNode object has a new data member for tracking context options that were used but did not exist during a cook. This will likely require recompiling any custom HDK nodes. |
金. 5月 8, 2020 | |
18.5.206 | The OP_DataMicroNode object has a new data member for tracking context options that were used but did not exist during a cook. This will likely require recompiling any custom HDK nodes. |
金. 5月 8, 2020 |