Houdini Main Changelogs

18.0.445

Fixed an issue with Attribute and Wrangle LOPs when they bound a VEX parameter to a USD attribute that had no authored value.

水. 4月 22, 2020
18.0.445

Added support for shortcut actions for Isolate in Channel List, Add to Channel List, Remove from Channel List, Select Nodes from Channel References, Select/Append Nodes from Channel references to toggle parameters.

水. 4月 22, 2020
18.5.190

Added support for shortcut actions for Isolate in Channel List, Add to Channel List, Remove from Channel List, Select Nodes from Channel References, Select/Append Nodes from Channel references to toggle parameters.

水. 4月 22, 2020
18.5.190

Added support for shortcut actions for Isolate in Channel List, Add to Channel List, Remove from Channel List, Select Nodes from Channel References, Select/Append Nodes from Channel references to toggle parameters.

水. 4月 22, 2020
18.5.190

Added support for shortcut actions for Isolate in Channel List, Add to Channel List, Remove from Channel List, Select Nodes from Channel References, Select/Append Nodes from Channel references to toggle parameters.

水. 4月 22, 2020
18.5.190

Added support for shortcut actions for Isolate in Channel List, Add to Channel List, Remove from Channel List, Select Nodes from Channel References, Select/Append Nodes from Channel references to toggle parameters.

水. 4月 22, 2020
18.5.190

Path Deform now properly deforms point clouds.

水. 4月 22, 2020
18.5.190

Path Deform now properly deforms point clouds.

水. 4月 22, 2020
18.5.190

Path Deform now properly deforms point clouds.

水. 4月 22, 2020
18.5.190

Path Deform now properly deforms point clouds.

水. 4月 22, 2020
18.0.445

Fixes issue parsing invalid http requests causing hserver and sesinetd to consume significant CPU.

水. 4月 22, 2020
18.5.190

Fixes issue parsing invalid http requests causing hserver and sesinetd to consume significant CPU.

水. 4月 22, 2020
18.5.190

Fixes issue parsing invalid http requests causing hserver and sesinetd to consume significant CPU.

水. 4月 22, 2020
18.5.190

Fixes issue parsing invalid http requests causing hserver and sesinetd to consume significant CPU.

水. 4月 22, 2020
18.5.190

Fixes issue parsing invalid http requests causing hserver and sesinetd to consume significant CPU.

水. 4月 22, 2020
18.0.445

Fixed a bug where a TIFF file named with an .exr file extension could cause invalid allocation of memory and crashes.

水. 4月 22, 2020
18.0.445

The SideFX Labs updater dialog is now accessible from the top menu bar under the "Windows" menu. This is an additional way of managing the SideFX Labs install besides doing it from the shelf.

水. 4月 22, 2020
18.5.190

Changed the way that PDG nodes specify their work item generation condition, and the parameter for doing so. The static and dynamic terminology has been replaced by more explicit options. This also includes changes to make it possible to generate work items once all upstream items are generated, even when those items are dynamic. Because of that, it's now possible to create batches or loops from dynamic upstream items.

Partitioner nodes were also updated to account for the changes. They no longer require a toggle for enabling dynamic partioning in order to work properly when wired into dynamic nodes. They also have a new targeted partitioning feature which allows the node to partition when the target generates item, rather than waiting for the inputs to be generated.

水. 4月 22, 2020
18.5.190

Changed the way that PDG nodes specify their work item generation condition, and the parameter for doing so. The static and dynamic terminology has been replaced by more explicit options. This also includes changes to make it possible to generate work items once all upstream items are generated, even when those items are dynamic. Because of that, it's now possible to create batches or loops from dynamic upstream items.

Partitioner nodes were also updated to account for the changes. They no longer require a toggle for enabling dynamic partioning in order to work properly when wired into dynamic nodes. They also have a new targeted partitioning feature which allows the node to partition when the target generates item, rather than waiting for the inputs to be generated.

水. 4月 22, 2020
18.5.190

Changed the way that PDG nodes specify their work item generation condition, and the parameter for doing so. The static and dynamic terminology has been replaced by more explicit options. This also includes changes to make it possible to generate work items once all upstream items are generated, even when those items are dynamic. Because of that, it's now possible to create batches or loops from dynamic upstream items.

Partitioner nodes were also updated to account for the changes. They no longer require a toggle for enabling dynamic partioning in order to work properly when wired into dynamic nodes. They also have a new targeted partitioning feature which allows the node to partition when the target generates item, rather than waiting for the inputs to be generated.

水. 4月 22, 2020
18.5.190

Changed the way that PDG nodes specify their work item generation condition, and the parameter for doing so. The static and dynamic terminology has been replaced by more explicit options. This also includes changes to make it possible to generate work items once all upstream items are generated, even when those items are dynamic. Because of that, it's now possible to create batches or loops from dynamic upstream items.

Partitioner nodes were also updated to account for the changes. They no longer require a toggle for enabling dynamic partioning in order to work properly when wired into dynamic nodes. They also have a new targeted partitioning feature which allows the node to partition when the target generates item, rather than waiting for the inputs to be generated.

水. 4月 22, 2020
18.5.190

The SideFX Labs updater dialog is now accessible from the top menu bar under the "Windows" menu. This is an additional way of managing the SideFX Labs install besides doing it from the shelf.

水. 4月 22, 2020
18.5.190

The SideFX Labs updater dialog is now accessible from the top menu bar under the "Windows" menu. This is an additional way of managing the SideFX Labs install besides doing it from the shelf.

水. 4月 22, 2020
18.5.190

The SideFX Labs updater dialog is now accessible from the top menu bar under the "Windows" menu. This is an additional way of managing the SideFX Labs install besides doing it from the shelf.

水. 4月 22, 2020
18.5.190

The SideFX Labs updater dialog is now accessible from the top menu bar under the "Windows" menu. This is an additional way of managing the SideFX Labs install besides doing it from the shelf.

水. 4月 22, 2020