Houdini Main Changelogs
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
水. 4月 15, 2020 | |
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
水. 4月 15, 2020 | |
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
水. 4月 15, 2020 | |
18.5.183 | Fixed a bug where the shotgun TOP nodes would fail to start |
水. 4月 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
水. 4月 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
水. 4月 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
水. 4月 15, 2020 | |
18.5.183 | Render delegates now support a setting in the UsdRenderers.json file for controlling whether or not the render delegate supports the Draw Mode setting on primitives. Only the OpenGL based delegates (Houdini GL and Storm) currently have this support enabled. |
水. 4月 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
水. 4月 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
水. 4月 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
水. 4月 15, 2020 | |
18.5.183 | Fixed crashes in Karma when rendering primitives with a draw mode other than "full geometry", which includes rendering unloaded payloads as bounding boxes. |
水. 4月 15, 2020 | |
18.0.438 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
水. 4月 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
水. 4月 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
水. 4月 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
水. 4月 15, 2020 | |
18.5.183 | Added the ability to write custom metadata to EXRs in Solaris. |
水. 4月 15, 2020 | |
18.0.438 | The occlusion() VEX function isn now supported properly in Karma. |
水. 4月 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
水. 4月 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
水. 4月 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
水. 4月 15, 2020 | |
18.5.183 | Improved the performance of the LOP Import SOP when the source LOP is not time dependent and only the Import Frame parameter has changed. |
水. 4月 15, 2020 | |
18.0.438 | Fix a crash that could occur on Windows when closing a dialog or context menu. |
水. 4月 15, 2020 | |
18.0.438 | Added a hou.Clip class, which splits out some of the clip-specific functionality from hou.ChopNode. This allows, for example, loading clips from disk without creating a CHOP node. |
水. 4月 15, 2020 | |
18.0.438 | Fix viewport crash when sprites or discs are being rendered and the number of points drops to zero. |
水. 4月 15, 2020 |