Houdini Main Changelogs

19.5.596

Updated Houdini's USD library to fix a performanec issue with drawing instanced prims with unloaded payloads as bounding boxes. The bounding boxes were not being drawn as instances. Also fixed an issue where importing the USD python libraries could raise an exception on Windows if the PATH variable contained a relative path.

モン. 4月 24, 2023
19.5.596

HeightField Paint SOP's recache strokes will no longer generate a python exception.

モン. 4月 24, 2023
19.5.596

Fixed an issue with the pdg.GraphContext.cook(..) API method throwing an exception when invoked with a pdg.CookOptions instance as its only argument.

モン. 4月 24, 2023
20.0.320

The Wire Blend SOP can now be used in compiled networks and has been verbified.

金. 4月 21, 2023
20.0.320

New Bone Deform and Joint Deform SOPs will now be created to deform all attributes marked as transforming by default. To support this workflow, when the Deform Normals toggle is disabled, this will also prevent N from being used if its specified in the Other Attribs parameter. Note that this may cause N to no longer be deformed if old hip files had this situation.

金. 4月 21, 2023
20.0.320

New Bone Deform and Joint Deform SOPs will now be created to deform all attributes marked as transforming by default. To support this workflow, when the Deform Normals toggle is disabled, this will also prevent N from being used if it's specified in the Other Attribs parameter. Note that this may cause N to no longer be deformed if old hip files had this situation.

金. 4月 21, 2023
20.0.320

Fixed minor issues for kma_room_map to make it work with upcoming new SOP room_basis.

金. 4月 21, 2023
19.5.593

The Subdivide SOP in the OpenSubdiv modes will properly subdivide a partial group when non-polygonal inputs are present.

金. 4月 21, 2023
20.0.320

Improved animation graph editor workflow.

  • linear(), ease(), easein(), and easeout() functions nowshow slope and acceleration handles.
  • Dragging these handles or otherwise altering their values willchange the segment into a bezier() function, allowing for finer control.
  • For consistency, if your default function is cubic(), it willonly show the slope handles (no acceleration handles) and will transform into a cubic() instead.
  • Reminder: the default function can be changed in Edit > Preferences > Animation.

Other changes:

  • Removed bezier-linear(), bezier-ease(), bezier-easein(), and bezier-easeout() as theywere obscure and are made redundant by the above changes.
  • Fixed an error where "Set Selected Slopes to Linear" in the right click menu could causethe slopes to be NaN.
  • Minor performance improvements.
金. 4月 21, 2023
20.0.320

Fix a case where curves were not updating their visibility properly when the 3D hidden primitive group changed.

金. 4月 21, 2023
19.5.593

Fix a case where curves were not updating their visibility properly when the 3D hidden primitive group changed.

金. 4月 21, 2023
19.0.960

Fix a case where curves were not updating their visibility properly when the 3D hidden primitive group changed.

金. 4月 21, 2023
19.5.593

Unpacking USD and Alembic primitives to SOP geometry now sets the correct default attribute values for standard attributes such as Cd and Alpha.

金. 4月 21, 2023
19.5.593

Replaced the default generated copy constructor and assignment operator on GA_PrimitiveTypeMask with ones that work correctly, which required bumping the HDK ABI version.

金. 4月 21, 2023
19.5.593

Replaced the default generated copy constructor and assignment operator on GA_PrimitiveTypeMask with ones that work correctly.

金. 4月 21, 2023
20.0.319

The asset gallery data source API getItemIds method was renamed to itemIds. Data source plugins and callers of data source plugins may need to be updated to use the new method name.

木. 4月 20, 2023
19.5.592

Fixed a bug with the Geometry Import TOP dirtying all work items after a recook, instead of partially dirtying the subset of work items with modifications.

木. 4月 20, 2023
20.0.319

Fixed a bug with the Geometry Import TOP dirtying all work items after a recook, instead of partially dirtying the subset of work items with modifications.

木. 4月 20, 2023
19.5.592

Fixed a bug in the HQueue Client where it continued to output log messages to the hqnode.log file instead of stdout when executed in non-daemon mode.

木. 4月 20, 2023
20.0.319

Fixed a bug in the HQueue Client where it continued to output log messages to the hqnode.log file instead of stdout when executed in non-daemon mode.

木. 4月 20, 2023
20.0.319

Fixed a macOS-only bug where the 'houdini' command failed to recognize the -apprentice and -indie arguments for checking out a specific license type.

木. 4月 20, 2023
20.0.319

Unpacking USD and Alembic primitives to SOP geometry now sets the correct default attribute values for standard attributes such as Cd and Alpha.

木. 4月 20, 2023
19.5.592

When using a SOP Modify LOP (or other means of using the Unpack USD SOP) geometry), a mesh's displayOpacity USD primvar will now be renamed to Alpha in SOPs, complementing the existing displayColor -> Cd renaming.

木. 4月 20, 2023
20.0.319

When using a SOP Modify LOP (or other means of using the Unpack USD SOP) geometry), a mesh's displayOpacity USD primvar will now be renamed to Alpha in SOPs, complementing the existing displayColor -> Cd renaming.

木. 4月 20, 2023
20.0.319

In Karma Subnet Networ, a Tab > Karma Ramp Parameter creates a Ramp VOP (which promotes the ramp UI) that gets translated to 'kma_ramp' shader prim.

木. 4月 20, 2023