Houdini Main Changelogs

19.5.577

Bumped the HDK ABI version due to addition of volume filter properties in BRAY_Types.h.

水. 4月 5, 2023
19.5.577

Added "Volume Filter" and "Volume Filter Width" properties to Render Geometry Settings.

水. 4月 5, 2023
19.5.577

Fixed an issue with the JSON Input node holding onto an open file handle when loading compressed .json files as work item data. This prevented other TOP nodes after the JSON Input from deleting or moving the file on Windows. The issue also affected the TOP Fetch node, which uses a JSON Input TOP internally.

水. 4月 5, 2023
20.0.304

Added "Volume Filter" and "Volume Filter Width" properties to Render Geometry Settings.

水. 4月 5, 2023
20.0.304

Fixed an issue with the JSON Input node holding onto an open file handle when loading compressed .json files as work item data. This prevented other TOP nodes after the JSON Input from deleting or moving the file on Windows. The issue also affected the TOP Fetch node, which uses a JSON Input TOP internally.

水. 4月 5, 2023
20.0.304

Animation graph editor improvements

  • Improved the status bar prompt to now mention that MMB with keyframes selected will move them.
  • If time marks are disabled, dragging a value handle can now move in either direction depending on the initialmove direction. ctrl will make it move unconstrained.
  • Time marks are now disabled by default.
水. 4月 5, 2023
19.5.577

Reduced the maximum height to which we clamp grid ruler numbers.

水. 4月 5, 2023
20.0.304

Reduced the maximum height to which we clamp grid ruler numbers.

水. 4月 5, 2023
19.0.944

Fixed bug where the reference plane ruler numbers would jump to the other side of the grid lines a little too early.

水. 4月 5, 2023
19.5.577

Fixed bug where the reference plane ruler numbers would jump to the other side of the grid lines a little too early.

水. 4月 5, 2023
20.0.304

Fixed bug where the reference plane ruler numbers would jump to the other side of the grid lines a little too early.

水. 4月 5, 2023
19.5.576

Fixed Karma Hair shader to correctly handle REFRACT vs REFLECT bounce types (for both KarmaCPU and KarmaXPU). This fixes subtle bugs with bounce-limits and LPEs

火. 4月 4, 2023
20.0.303

Introduced "Karma Room Map" for Karma CPU oly

火. 4月 4, 2023
19.5.576

Fixed a bug where using the RMB -> Cook Work Item context menu entry to cook a specific task would hang, instead of evaluating correctly. This could occur if the work item was in a Merge or Output node with work items that shared a common ancestor, but were generated through different input branches.

火. 4月 4, 2023
20.0.303

Fixed a bug where using the RMB -> Cook Work Item context menu entry to cook a specific task would hang, instead of evaluating correctly. This could occur if the work item was in a Merge or Output node with work items that shared a common ancestor, but were generated through different input branches.

火. 4月 4, 2023
20.0.303

Fixed bugs where assignments to hotkeys for invoking volatile states might now work until Houdini was restarted.

Fixed bug where using the Alt key for the view state would not work if the view state did have any keys assigned to its volatile hotkey.

火. 4月 4, 2023
20.0.303

The Render Gallery now captures all the AOVs when taking a snapshot, rather than just the AOV currently displayed in the viewport.

火. 4月 4, 2023
19.5.576

Volume Combine SOP and HeightField Combine SOP will properly use the blend volume when the blend and source volume are different.

火. 4月 4, 2023
19.0.943

The Attribute VOP & Wrangle SOPs will no longer rebuild their snippet cache if the group field changes.

火. 4月 4, 2023
19.5.576

The Attribute VOP & Wrangle SOPs will no longer rebuild their snippet cache if the group field changes.

火. 4月 4, 2023
19.5.576

Fixed an issue that was preventing the work item info window from opening properly when used with the Work Item Info button in the TOP status bar.

火. 4月 4, 2023
20.0.303

Fixed an issue that was preventing the work item info window from opening properly when used with the Work Item Info button in the TOP status bar.

火. 4月 4, 2023
20.0.303

Added caching to the Point Cloud Normal SOP to avoid full recooks. This makes the "Reverse Normals" toggle much more interactive.

火. 4月 4, 2023
19.5.575

Fixed a bug in the Geometry Import TOP when loading and merging multiple input .obj files into a single piece of geometry. Duplicate geometry was being included in the final output, resulting in an inflated point/prim count when compared with the source files.

月. 4月 3, 2023
20.0.302

Fixed a bug in the Geometry Import TOP when loading and merging multiple input .obj files into a single piece of geometry. Duplicate geometry was being included in the final output, resulting in an inflated point/prim count when compared with the source files.

月. 4月 3, 2023