Houdini Main Changelogs
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21.0.491 | Hardcoded the PBR Texture Set MaterialX nodegraph with GLSL to fix a Vulkan nodegraph compile error. |
昨日 |
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21.0.491 | Update the USD library to include a fix for rendering draw mode stand-ins for prims with only render and proxy geometry (and nodefault geometry). |
昨日 |
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21.0.491 | Fixed foot and limb componenent to get the guidesource string from the FindCharacterElement output which cleans up the the naming for mapping. Converted the graphlib.bgeo and packedgraphlib.bgeo to apex script. |
昨日 |
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21.0.491 | When setting up the parameter interface for inputs in APEX Script, it will now look for a 'help' or 'tooltip' entry in the parameter preset kwargs and set the tooltip accordingly. |
昨日 |
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21.0.491 | Fix a bug where an existing gl_lit attrib on the skeleton broke the Rig State for the Autorig Builder. |
昨日 |
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21.0.490 |
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火. 9月 30, 2025 |
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20.5.738 | Fixed an infinite recursion bug in the LPE Tag LOP pypanel with Qt6. |
火. 9月 30, 2025 |
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20.5.738 | Backport for r517758 Edit Lop - fixed bug where directly editing transform values in parm dialog failed with python errors |
火. 9月 30, 2025 |
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21.0.490 | Test Geometry: Otto Muscle and Tissue Simulation recipe now has the display flag set on the muscles and unnecessary tension line overrides removed. |
火. 9月 30, 2025 |
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21.0.490 | Added a check for the active parameter pane (including a floating pane in the Network View) for the Viewer State for the following muscle SOPS:
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火. 9月 30, 2025 |
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21.0.490 | Backport for r517759 Edit LOP - Fixed bug where enabling physics threw python errors. A named argument to the HOM functions importLop and expandedPaths were incorrect. |
火. 9月 30, 2025 |
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21.0.490 | Backport for r517758 Edit Lop - fixed bug where directly editing transform values in parm dialog failed with python errors |
火. 9月 30, 2025 |
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21.0.490 | Add an action to the right click menus of HUDs in the APEX Animate state to open the HUD Handle preferences. |
火. 9月 30, 2025 |
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21.0.490 | Fixes python error for Tab Submenu dropdown button when Recie Builder is set to 'Tool' category. |
火. 9月 30, 2025 |
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20.5.738 | Fixed a bug where when an attribute that is the wrong size is added to a mesh, the values that overflow the length could appear on other meshes. This would happen in LOPs when multiple meshes are consolidated |
火. 9月 30, 2025 |
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21.0.490 | Fixed a bug where when an attribute that is the wrong size is added to a mesh, the values that overflow the length could appear on other meshes. This would happen in LOPs when multiple meshes are consolidated |
火. 9月 30, 2025 |
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20.5.738 | Fixed a bug where some textures wouldn't load properly if they were being re-loaded a second time |
火. 9月 30, 2025 |
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21.0.490 | PySide Recipe Error Houdini 21
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火. 9月 30, 2025 |
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21.0.490 | Add proper update behavior for setting values with the channel widget for the config controls in the rig state. Add option to use action buttons in the channel widget. All button controls that set string values will automatically get such an action button. e.g. all of the config controls that set tags in the Rig State. This way all the functionality of the controls can now also be triggered directly via the channel widget |
火. 9月 30, 2025 |
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21.0.490 | Rig State: Fix the placement of new guide joints to match exactly the drag and drop positions. Fix the template drag and drop interaction. Fix the text drawable for skeleton drag and drop interaction. Add text prompt to make it more clear what to do for the component catalog drag and drop actions |
火. 9月 30, 2025 |
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20.5.737 | Backport for r517701 - Removed shiboken6 import from Stage Manager view. This was left out from an earlier version with a bug fix |
火. 9月 30, 2025 |
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21.0.489 | Backport for r517701 - Removed shiboken6 import from Stage Manager view. This was left out from an earlier version with a bug fix |
月. 9月 29, 2025 |
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21.0.489 | Fixed jitter in the viewport's FPS display during realtime playback, which made it falsely appear as if it was unable to maintain realtime playback. |
月. 9月 29, 2025 |
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21.0.489 | Fixed a bug where some textures wouldn't load properly if they were being re-loaded a second time |
月. 9月 29, 2025 |
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21.0.489 | Added support for multiple target shapes per muscle in the Otis Muscle and Tissue Configure SOP. |
月. 9月 29, 2025 |