Houdini Main Changelogs

20.0.291

Fixed a bug where HoudiniGL would not properly hide/expose geometry when changing the requested set of geometry purposes to render.

木. 3月 23, 2023
20.0.291

Nested dielectrics priority is no longer read from shader export. It is now an object property set via Render Geometry Settings ('dielectricpriority').

木. 3月 23, 2023
20.0.291

Nested dielectrics priority is no longer read from shader export. It is now an object property set via Render Geometry Settings ('dielectricpriority').

木. 3月 23, 2023
20.0.291

Fixes for the animation graph editor.

  • Fixed panning with space+LMB or space+MMB not working properly.
  • Fixed the HOUDINI_MMB_PAN env variable not being respected whentrying to move selected keys remotely.
木. 3月 23, 2023
19.5.564

Fixed bug where python states could reference an obsolete python object.

木. 3月 23, 2023
20.0.291

Add support for starting sesinetd or hserver through hkey without first having to start hkey with admin privileges.

木. 3月 23, 2023
20.0.291

Added a parameter on the Bound SOP to control the number of refinement iterations when computing an oriented bounding box.

木. 3月 23, 2023
19.5.564

Add support for starting sesinetd or hserver through hkey without first having to start hkey with admin privileges.

木. 3月 23, 2023
20.0.291

Fixed bug where python states could reference an obsolete python object.

木. 3月 23, 2023
19.5.563

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

水. 3月 22, 2023
19.5.563

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

水. 3月 22, 2023
20.0.290

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

水. 3月 22, 2023
20.0.290

Fixed a potential crash visualizing UV borders after a topological change is made to the geometry.

水. 3月 22, 2023
20.0.290

Added functionality to move selected keys in the animation graph editor without having to directly mouse over them.

  • MMB drag with a key selected will move them in one axis, dependingon which direction it was moved in first.
  • ctrl + MMB drag will move in both axes.
  • Note: these are the same controls as dragging the keys directly,except it uses MMB instead of LMB.
水. 3月 22, 2023
19.5.563

Fix parsing of HOUDINI_FPS environment variable to support floating point numbers.

水. 3月 22, 2023
20.0.290

Fix parsing of FPS environment variable to support floating point numbers.

水. 3月 22, 2023
20.0.290

The Render Gallery now properly captures snapshots (and generates thumbnails) from viewport images with non-square pixel aspect ratios.

水. 3月 22, 2023
20.0.290

Fixed an issue where the Solaris viewport would previously stretch images if both an explicit pixel aspect ratio and an "Adjust Pixel Aspect Ratio" Conform Policy was specified.

水. 3月 22, 2023
19.5.562

Fixed crashing bug in Joint Capture Paint SOP when restoring weight values from the data parm.

火. 3月 21, 2023
20.0.289

Fixed crashing bug in Joint Capture Paint SOP when restoring weight values from the data parm.

火. 3月 21, 2023
19.5.562

Fixed a crash when evaluating per-point or per-vertex string attributes on subd meshes.

火. 3月 21, 2023
20.0.288

The maximum number of RPC failures can now be explicitly configured on scheduler TOP nodes for out of process jobs. When a job reaches the maximum number of errors, no further RPCs will be created. This allows long running simulation jobs on the farm to proceed even if the submitting Houdini session crashes.

月. 3月 20, 2023
19.5.560

Fixed an issue where foliage would remain in Unreal after deleting an HDA output.

月. 3月 20, 2023
20.0.287

Fixed an issue where foliage would not be deleted in Unreal when a HDA output is deleted.

月. 3月 20, 2023
19.5.561

Fixed bugs where some LOP state hotkeys were registered as SOP state hotkeys.

月. 3月 20, 2023