Houdini Main Changelogs
20.0.282 | Karma Rounded Edge uses the surface normal, when 'nN' has no inputs. |
火. 3月 14, 2023 | |
20.0.282 | Fixed an issue where hkey was dropping the session cookie when it was found to be invalid. This caused users to have to re-login under certain situations. |
火. 3月 14, 2023 | |
19.5.555 | Fixed an issue where hkey was dropping the session cookie when it was found to be invalid. This caused users to have to re-login under certain situations. |
火. 3月 14, 2023 | |
19.5.555 | Fixed GLSL code generation for the MatX Range function's FA signatures. |
火. 3月 14, 2023 | |
20.0.282 | Fixed GLSL code generation for the MatX Range function's FA signatures. |
火. 3月 14, 2023 | |
19.0.922 | Fixed an issue in Karma CPU which could have caused the renderer to pull in unexpected MIP levels from maps. This was particularly possible when many polygons were small in screen space. |
火. 3月 14, 2023 | |
20.0.282 | Make HUD handles creation non-persistent by default
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火. 3月 14, 2023 | |
19.5.554 | Fixed a possible crash subdividing mesh with a degenerate face. |
モン. 3月 13, 2023 | |
20.0.281 | Fixed a possible crash subdividing a mesh with a degenerate face. |
モン. 3月 13, 2023 | |
19.5.554 | Fixed an issue in Karma CPU which could have caused the renderer to pull in unexpected MIP levels from maps. This was particularly possible when many polygons were small in screen space. |
モン. 3月 13, 2023 | |
19.5.554 | Fix the current frame indicator when opening a new Animation Editor (Alt+Shift F) window. The current frame was keeping the default value of 1 until the next time change event. |
モン. 3月 13, 2023 | |
19.0.921 | Handle deprecated calls to mallinfo() in utility libraries. |
モン. 3月 13, 2023 | |
19.5.554 | Fix for multithreading issue with VOP building that manifested with occasional crashes in Path Deform SOP. |
モン. 3月 13, 2023 | |
19.5.554 | The attribute wrangle and volume wrangle SOP's snippet cache is no longer reset on changing binding names; this in particular speeds up the attribute paint SOP with many layers. |
モン. 3月 13, 2023 | |
19.5.554 | Added the ability to reload the image input of the Trace SOP. |
モン. 3月 13, 2023 | |
20.0.281 | Added the ability to reload the image input of the Trace SOP. |
モン. 3月 13, 2023 | |
20.0.281 | Fixed a bug where the OpenCL implementation of the Pyro Solver's Density Influences Gravity feature did not correctly remap the Density Field from the specified Density Range to 0-1. |
モン. 3月 13, 2023 | |
20.0.281 | Added an ROP OpenGL Render TOP node, which is an asset that wraps an OpenGL ROP and a pre-configured ROP Fetch TOP that cooks the ROP. |
モン. 3月 13, 2023 | |
20.0.281 | Fixed a bug with sesinetd where it was updating its IP address cache after loading the licenses which caused licenses to be marked as invalid. |
モン. 3月 13, 2023 | |
19.5.554 | Fixed a bug with sesinetd where it was updating its IP address cache after loading the licenses which caused licenses to be marked as invalid. |
モン. 3月 13, 2023 | |
19.5.551 | Fixed a bug where rendering the OpenGL ROP in non-graphical Houdini (i.e. hbatch, hython) crashed the application. |
金. 3月 10, 2023 | |
20.0.278 | Fixed a bug where rendering the OpenGL ROP in non-graphical Houdini (i.e. hbatch, hython) crashed the application. |
金. 3月 10, 2023 | |
19.5.551 | Changed the implementation of per-object shading quality in Karma to a method which should produce more consistent results with fewer artifacts. |
金. 3月 10, 2023 | |
19.5.551 | Added logging to the HQueue Server that will help detect raised exceptions when handling web requests. |
金. 3月 10, 2023 | |
19.5.551 | Fixed a bug where the HQueue Client failed to launch on Apple Silicon machines. |
金. 3月 10, 2023 |