Houdini Main Changelogs
18.0.126 | Python States - Add parameter support
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月. 6月 3, 2019 | |
18.0.126 | Python States - Add parameter support
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月. 6月 3, 2019 | |
18.0.123 | Fixed an issue with distributed sims in the TOP Rop Fetch always using the Frame Range setting, instead of permitting per-frame dependencies using the Single Frame generation option. |
金. 5月 31, 2019 | |
18.0.123 | Fixed an issue with distributed sims in the TOP Rop Fetch always using the Frame Range setting, instead of permitting per-frame dependencies using the Single Frame generation option. |
金. 5月 31, 2019 | |
18.0.123 | Fixed an issue with distributed sims in the TOP Rop Fetch always using the Frame Range setting, instead of permitting per-frame dependencies using the Single Frame generation option. |
金. 5月 31, 2019 | |
18.0.123 | Fixed an issue with distributed sims in the TOP Rop Fetch always using the Frame Range setting, instead of permitting per-frame dependencies using the Single Frame generation option. |
金. 5月 31, 2019 | |
18.0.123 | Houdini now saves out to preference files sorted by key for deterministic output. |
金. 5月 31, 2019 | |
18.0.123 | Houdini now saves out to preference files sorted by key for deterministic output. |
金. 5月 31, 2019 | |
18.0.123 | Houdini now saves out to preference files sorted by key for deterministic output. |
金. 5月 31, 2019 | |
18.0.123 | Houdini now saves out to preference files sorted by key for deterministic output. |
金. 5月 31, 2019 | |
18.0.123 | Fixed a bug in the Agent Collision Layer SOP where specifying a relative path for the SOP geometry of a custom shape did not work. |
金. 5月 31, 2019 | |
18.0.123 | Fixed a bug in the Agent Collision Layer SOP where specifying a relative path for the SOP geometry of a custom shape did not work. |
金. 5月 31, 2019 | |
18.0.123 | Fixed a bug in the Agent Collision Layer SOP where specifying a relative path for the SOP geometry of a custom shape did not work. |
金. 5月 31, 2019 | |
18.0.123 | Fixed a bug in the Agent Collision Layer SOP where specifying a relative path for the SOP geometry of a custom shape did not work. |
金. 5月 31, 2019 | |
18.0.123 | Added a new hou.NetworkEditor.isUnderCursor() HOM method which returns True if the network view is directly under the mouse cursor with no other windows obstructing the network view, and False otherwise. Similarly added an `ignore_floating_windows` optional argument to hou.NetworkEditor.isPosInside() which when set to False causes the method to return True if the given position is inside the network view and no other windows are obstructing the network view, and False otherwise. |
金. 5月 31, 2019 | |
18.0.123 | Added a new hou.NetworkEditor.isUnderCursor() HOM method which returns True if the network view is directly under the mouse cursor with no other windows obstructing the network view, and False otherwise. Similarly added an `ignore_floating_windows` optional argument to hou.NetworkEditor.isPosInside() which when set to False causes the method to return True if the given position is inside the network view and no other windows are obstructing the network view, and False otherwise. |
金. 5月 31, 2019 | |
18.0.123 | Added a new hou.NetworkEditor.isUnderCursor() HOM method which returns True if the network view is directly under the mouse cursor with no other windows obstructing the network view, and False otherwise. Similarly added an `ignore_floating_windows` optional argument to hou.NetworkEditor.isPosInside() which when set to False causes the method to return True if the given position is inside the network view and no other windows are obstructing the network view, and False otherwise. |
金. 5月 31, 2019 | |
18.0.123 | Added a new hou.NetworkEditor.isUnderCursor() HOM method which returns True if the network view is directly under the mouse cursor with no other windows obstructing the network view, and False otherwise. Similarly added an `ignore_floating_windows` optional argument to hou.NetworkEditor.isPosInside() which when set to False causes the method to return True if the given position is inside the network view and no other windows are obstructing the network view, and False otherwise. |
金. 5月 31, 2019 | |
18.0.123 | Fixed the Network Editor so that you can drag a node and drop it onto a window floating over the Network Editor. |
金. 5月 31, 2019 | |
18.0.123 | Fixed the Network Editor so that you can drag a node and drop it onto a window floating over the Network Editor. |
金. 5月 31, 2019 | |
18.0.123 | Fixed the Network Editor so that you can drag a node and drop it onto a window floating over the Network Editor. |
金. 5月 31, 2019 | |
18.0.123 | Fixed the Network Editor so that you can drag a node and drop it onto a window floating over the Network Editor. |
金. 5月 31, 2019 | |
18.0.122 | Added 'startframe' and 'endframe' entries to the kwargs dictionary passed to the encode() call of python movie encoders. |
木. 5月 30, 2019 | |
18.0.122 | Added 'startframe' and 'endframe' entries to the kwargs dictionary passed to the encode() call of python movie encoders. |
木. 5月 30, 2019 | |
18.0.122 | Added 'startframe' and 'endframe' entries to the kwargs dictionary passed to the encode() call of python movie encoders. |
木. 5月 30, 2019 |