Project Pegasus HIVE

Posted 11月 24, 2023
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Join us for the Project Pegasus HIVE on Nov 28 and 12 PM EST. This will be a Youtube LIVE event. Project Pegasus is an in-house tech demo designed to use Houdini's procedural workflows to create an open world 3D environment that integrates with the latest technologies in Unreal Engine 5. The project team lead by Ian Smith will be talking about upcoming tutorials that break down the process of creating the Pegasus world.

EST

Topic

GMT

12:00 PM

Meet the Project Pegasus Team

5:00 PM

12:08 PM

Intro and Project Goals

5:08 PM

12:09 PM

Today's Presentation List and Release Schedule

5:09 PM

12:10 PM

Building a Collaborative Pipeline

5:10 PM

12:16 PM

Landscape Creation | Ian Smith

5:16 PM

12:24 PM

Landscape Workflow | George Hulm

5:24 PM

12:49 PM

Cliffs |  Ian Smith

5:49 PM

12:57 PM

Pile Tool |  Ian Smith

5:57 PM

1:00 PM

Nanite Props TOPS Workflow

6:00 PM

1:04 PM

Architecture | Feike Postmes

6:04 PM

1:08 PM

Clouds  | Alex Hamer

6:08 PM

1:23 PM

Flora  | George Hulm & Feike Postmes

6:23 PM

1:36 PM

Wrap and Release Schedule

6:36 PM






コメント

  • osong 2年, 4ヶ月 前  | 

    my body is ready

  • LukeP 2年, 4ヶ月 前  | 

    All this on top of H20 hundreds of new features? You guys have one amazing team at SideFX!

  • Tomahawk-573 2年, 4ヶ月 前  | 

    Wow ! I didn't know Christmas was coming early this year :-) This is fantastic !!! Huge thanks and Kudos to the whole team !!!

  • dneproman 2年, 4ヶ月 前  | 

    Looks like a pipeline for open world game projects. Looking forward on this!

  • Getyamamout 2年, 4ヶ月 前  | 

    my hands are on fire rubbing them together for this one :-) not long now boy's and girls x

  • alp1337 2年, 3ヶ月 前  | 

    nice

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