HexMine | Hexagonal Map Generator
Gamedev

SideFX Labs presents "The HexMine," a stylized gold mine environment teeming with creatures of questionable intentions. The map is created using the Labs Hexagon Grid, which generates a point grid for instantiating modules and assets. The point cloud is then exported from Houdini and imported into Unreal Engine using the PCG workflow. This setup allows for rapid iteration, procedural control, and consistent layout generation throughout the entire map.

(1 response)

CREATED BY

MICHELLE LY

Michelle is a Game Art intern at SideFXLabs. She is experienced in world-building, modelling, texturing, and lighting using a variety of software such as Houdini, Blender and Unreal Engine. Her art journey includes a background in 2D techniques like painting and drawing. She is passionate about creating immersive environments and telling stories through her art.

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コメント

  • haraldev 1週間, 3日 前  | 

    wow, this looks really cool!

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