Dicing on fur

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Anyone know if the Dicing/Shading Quality should work on fur? I did play with this option increasing it but it seems that it doesn't make any difference.
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Anyone?
https://vimeo.com/user2163076 [vimeo.com]
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Hi, there. On the object node under the Dicing tab, check “Shade Curves as Surfaces”. Also, I think if you use the Ray Trace or PBR renderers curves are shaded like surfaces as well…
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Thanks for the feedback!

Yes, I could verify that the shading quality does work on fur even on procedural, I just needed to make a simple test to verify that I was just lazy on this matter.

Anyway thanks for your time I really appreciated.
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