I found this link but gptex doesn't seem to work. Has this actually been implemented into H11 yet? And if so are there any good examples on how to make it work?
http://www.sidefx.com/docs/houdini11.0/shade/ptex [sidefx.com]
Thanks,
Bob
Ptex
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bobster
I found this link but gptex doesn't seem to work. Has this actually been implemented into H11 yet? And if so are there any good examples on how to make it work?
http://www.sidefx.com/docs/houdini11.0/shade/ptex [sidefx.com]
Thanks,
Bob
In the attached .hip file.
a) Render the geometry ROP
b) Render the Shell ROP (runs gptex)
c) Render the mantra ROP, shows the ptex applied to the box.
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